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FPSC Classic Product Chat / What can you do in V 117.9

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Message
DennisW
18
Years of Service
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Joined: 15th Jun 2008
Location: Ohio
Posted: 6th Aug 2010 16:19 Edited at: 6th Aug 2010 16:27
Well here is a small sample of what I did. After Lee and his team put in all that hard work. The least I can do is try it out.
http://www.youtube.com/watch?v=QPKOB0X-3V8

Ham and Eggs Breakfast
The Chicken was involved the Pig was Committed
Cyborg ART
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 6th Aug 2010 17:04
Cool

Conjured Entertainment
AGK Developer
20
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 6th Aug 2010 18:03 Edited at: 6th Aug 2010 18:03
Quote: "Well here is a small sample of what I did. "

Very nice.
Your lip syncing turned out much better than my first try.

How long did it take you in DarkVOICES to sync that file?

   Conjured Entertainment

 WARNING: Intense Madness
DennisW
18
Years of Service
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Joined: 15th Jun 2008
Location: Ohio
Posted: 6th Aug 2010 19:11
Thanks Conjured Entertainment

It didn't take long once I pulled things together. I think this is just one of many things that will be done with this new feature. I can't wait to see what pepole come up with.

Dennis

Ham and Eggs Breakfast
The Chicken was involved the Pig was Committed
Nomad Soul
Moderator
19
Years of Service
User Offline
Joined: 9th Jan 2007
Location: United Kingdom
Posted: 6th Aug 2010 19:55
Well done and welcome to FPSC V117+

See sig for further information.

GregL
16
Years of Service
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Joined: 13th Dec 2009
Location:
Posted: 6th Aug 2010 20:59
That's really cool. Is that model available in the GC store? Besides the last two packs made available (i.e., the school and historical scientists) which models in the GC store are wired to allow lip sync? I'm looking for one to play around with -- something like a soldier or merc.
Conjured Entertainment
AGK Developer
20
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 6th Aug 2010 22:35 Edited at: 6th Aug 2010 22:36
Quote: "Is that model available in the GC store? "

I think that is the ww2 us marine (talker) that is included with v117 update.
Check out your entitybank for the stock charatcers because the (talker)s are the ones that can use the lipsync.

   Conjured Entertainment

 WARNING: Intense Madness
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 6th Aug 2010 22:36 Edited at: 6th Aug 2010 22:37
Just look in your WW2 character folder. The characters that include (talker) in their name allows for lipsync.

CE you posted while I was typing. I guess I'm too slow.

Aaagreen
18
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 6th Aug 2010 22:39
Quote: "Best game engine in the world"


I laughed so much that I need the toilet. brb


I'd love to see things from your point of view but I can't get my head that far up my bum.
Conjured Entertainment
AGK Developer
20
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 6th Aug 2010 22:43
Quote: "CE you posted while I was typing. I guess I'm too slow."

It must be, because it can't be that I'm too fast.

   Conjured Entertainment

 WARNING: Intense Madness
GregL
16
Years of Service
User Offline
Joined: 13th Dec 2009
Location:
Posted: 6th Aug 2010 23:10
Hey thanks to those who replied. I had no idea that a "talker" was included in the WW2 character pack. This is going to be lots of fun to work with.

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