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Mugen Wizardry
User Banned
Posted: 6th Aug 2010 17:37
Does anyone have a function that can accurately place plant sprites created by plains on the ground?

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ALSO, CHECK OUT MY NEW TECHNO CD! http://www.imageposeidon.com/
Hawkblood
16
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Joined: 5th Dec 2009
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Posted: 6th Aug 2010 18:59
I think you are talking about billboards.... The accuracy of placing them is the same as everything else--It's a 3D object. To do billboarding in DBP, you need to point the object to the camera. If you are wanting to keep it from pitching, simply set the pitch to 0 by using xrotate object Obj,0

The fastest code is the code never written.
Madscientist
16
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Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 6th Aug 2010 19:01
I think he means randomly placing plants on a landscape.

My computer can render anything no matter the complexity of it in real time.
The memory is enormous. My computer is unique to everyone else’s. What computer do I have?

Mugen Wizardry
User Banned
Posted: 6th Aug 2010 19:01
thanks!

CHECK OUT SOME MUSIC FROM MY NEW TECHNO CD! TECHNOKINESIS
http://www.youtube.com/watch?v=4a8KedfgVv0
ALSO, CHECK OUT MY NEW TECHNO CD! http://www.imageposeidon.com/

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