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FPSC Classic Product Chat / Is it possible to trigger decals?

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Message
holy13
16
Years of Service
User Offline
Joined: 19th Apr 2010
Location:
Posted: 6th Aug 2010 19:29
So this is how i want it to work... You walk in a room, you here and explosion in the last room, its a dead end so you have to go back, when you go into that room there is fire that was not there before. How can i trigger the fire to appear afterward?

aceRIDA
15
Years of Service
User Offline
Joined: 8th Jul 2010
Location:
Posted: 7th Aug 2010 07:03


Attach that to the decal.

Place the trigger zone where you need it, set it's "If Used" to the decal name, and set its main script to plrinzoneactivateused.

Make sure the decal is set to dynamic. Hope that helped.





sberk
16
Years of Service
User Offline
Joined: 6th Jun 2010
Location: next to a cup of coffee
Posted: 11th Aug 2010 00:56
Thanks,
you just answered the question, I was going to post.
cheers
757DUD

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