Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Is it possible to flip gravity?

Author
Message
Monkey Mja
16
Years of Service
User Offline
Joined: 8th Apr 2010
Location:
Posted: 6th Aug 2010 23:29
Hey, It's Monkey, and I was wondering, is it possible to flip gravity VIA trigger zone? The reason I'm asking this, as I was thinking of making a script (as my first made completely raw) activated by trigger zone, where if you hit the trigger zone, you can run on walls for about five seconds before falling down.

First I need to know if flipping gravity on the player/entites is possible.

- Monkey
WWIV Studios
16
Years of Service
User Offline
Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 6th Aug 2010 23:32
Im not much use. I hope you find someone that knows

PW Productions
17
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 7th Aug 2010 00:11
On entities it is possible. Use this as the appear script of an entity:



And like it says, switch physics off. I don't know how to mess with player gravity though. When we have water that might help.


If something is perfect, it probably doesn't work. -PWP

Login to post a reply

Server time is: 2026-07-05 00:43:11
Your offset time is: 2026-07-05 00:43:11