put pretty simply, i decided sometime last night whilst playing Jedi Academy that I want to make a Jedi Knight game.
Although i'm not knocking the Jedi series, experience with Raven Software tells me that the SDK they release isn't going to be exactly fully featured.
Quite frankly I don't want to mess around hacking skeleton formats and so-called implimented features.
I'm undecided on actually building an engine from scratch, or modifying a current engine ... i'm leaning towards making this as a mod for Half-Life2.
simply because its features are very impressive and has everything sitting right there that will be needed, not to mention from a graphics point of veiw can truely make something impressively gorgeous.
All I would like to know is a) who wants to help? and b) who has suggestions for it?
the HL2 SDK is released later today, so will take a look at it and decide more on if HL2 will be one of the best enignes for this, i've been reading up on steam and it would allow one feature suchas adding an RPG and Ranking system to give an incentive to players not to come online just to uselessly frag and be fragged but to actually build up thier skill to get good rankings - if not then i know my way around DirectX9 and C++ ... i'm sure alot of the coders on here are also familar with OpenGL and would love to help out on something like this.
i've already got the Episode2 models i've been making for Jedi Academy - so perhaps it could be based within the Episode2 timeframe? but i'm completely open to suggestions about that.
------------------------------
broken down i'm not sure what language will be used, if we'll use a game to mod or create a brand new engine ... everything will be decided once i can get together the team and right now i know of a few class mod developers that will see this as a very interesting challenge.
now i know that alot of you here dont' have the
a) skill, b) time, c) want to help with a project like this... and to be perfectly honest i wouldn't ask that from many people here anyways because too many of you have been unreliable with short attention spans.
what i'm asking for really is suggestions of what you'd want to see in such a game ... the focus is going to be mostly on the multiplayer aspect and on the skill involved in being a jedi in combat - far more skill than simple button tapping or shooting a long range attack.
------------------------
don't think this means i've dropped my current projects or anything like that, as this is not likely to start any ACTUAL work for atleast a month i'd reckon whilst everything is prepared.
not to mention the fact that if we do choose HL2 modding as the option we'll be waiting a tad to get a game to mod with, unless the SDK comes with a working text environment/demo (which would be useful!)