It loads just fine.
Your choice of files seems to be totally random, and don't work together very well.
Try These.
Mike
Rem Project: Dark Basic Pro Project
Rem Created: Sunday, August 08, 2010
Rem ***** Main Source File *****
sync on : sync rate 60
autocam off
Position Camera 256,100,256 ` If you turn off autocam, you should position camera
Point Camera 0,0,0
texture = rnd(1000*1000) `Using a random here may cause problems! A 2 in a million chance of duplicates.
load image "tex1.jpg",texture
detail = rnd(1000*1000) `Using a random here may cause problems
load image "detail.tga",detail
global ground
ground = rnd(1000*1000) `Using a random here may cause problems
make object terrain ground
set terrain heightmap ground, "tex2.jpg"
set terrain scale ground, 1, 0.05, 1
set terrain split ground, 16
set terrain tiling ground, 4 ` Looks better if you do some tiling IMHO
set terrain texture ground, texture,detail
build terrain ground
do
move camera up (keystate(16)-keystate(18))*.1 `odd camera controls?
move camera (keystate(17)-keystate(31))*.1
turn camera left (keystate(30)*keystate(32))*1
UpDate Terrain ` Add this here (just like snyc for terrain)
sync
loop
some cool stuff someone else said here