http://splatterspawn.com/
Hello community,
seasoned and new alike. I'm sure by the question given in
the title, some of you are wandering what this thread is going
to be about. Let me first say that competition fueled by fair and
reasonable treatment to its customers and vendors alike, is never
a bad thing.
SplatterSpawn.com is a game media hosting website that is open
to any engine out there and also to anyone who wants to buy or
sale said media. What other place to go to then the FPSC community?
I know what you are thinking. 'Why should I shop or for that
matter, even
sale my stuff on this site?' The following
link shows how we operate very plainly when it comes to vendor
sales:
http://splatterspawn.com/pages.php?pageid=10
1. We aren't aiming at stripping you of your money.
2. We're not interested in getting the casually common 50% either.
3. With this provided plan, you take 100% of your initial profit.
It would be nice to provide this for free, but the
subscription plan allows us to cover our end, and not take 50+%
more then what is right,
to you the vendor.
As for customers, our vendor base has started growing steadily
since we started looking them up for the site launch.
There should be something you might fancy buying or checking out
and more to come in time. You have nothing to lose and the site
link has been provided above.
If you are interested in sales and in purchases, you will
need to sign up to purchase and fill out the vendor form so that
we may set you up an account.
UPDATE:
We use PAYPAL to handle payments. When you become a vendor,
your account email must match your PayPal email. If you don't
do so, your money is lost inside our system.
Paypal is easily accepted and commonly used. If you haven't figured
out why its our best payment choice, you should in time.
(Also, when signing up, please provide legit information to help
use serve you better.)
Thank you for reading this post and please remember us in the
future if you have any game media needs.
Astek
-Owner
*We had permission to put Bond's models in the header.*