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FPSC Classic Product Chat / Missing editor textures etc.

Author
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SpyDaniel
19
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 10th Aug 2010 12:59
Since I upgraded to 1.17 and also the beta of 1.18, I've had missing textures in the editor and ingame:





Has any one else had this happen? It only seems to be certain segments, some show up in the editor but in game they do not.

Windows 7 Home Premium 64-bit, AMD Phenom II X4 940 3.0Ghz, 2.0GB Single-Channel DDR2 @ 400MHz, ATI Radeon Sapphire HD 5770 Vapor-X
Nbt
15
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 10th Aug 2010 18:00
The only time I had textures suddenly go white in the editor like that (other than bad models with bad textures designation(s) ) was when I was playing with the "effects = " section of the models properties. i.e. the bit that selects which shader the model uses, so maybe it is a shader error and going by your PC spec it maybe the old ATi gfx card trouble?

SpyDaniel
19
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 10th Aug 2010 18:06
It was fine before the update though, it's only started happening since I installed 1.17+.

I've also noticed when I select entities, some times when I change from segments back to entities I have the segment select tool and I have to pick an entity from the list to get the entity selection back.

Windows 7 Home Premium 64-bit, AMD Phenom II X4 940 3.0Ghz, 2.0GB Single-Channel DDR2 @ 400MHz, ATI Radeon Sapphire HD 5770 Vapor-X
Nbt
15
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 10th Aug 2010 18:45
Yeah I get the sticky segment tool also and have to do the same.

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