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Dark GDK / My first DarkGDK game.

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Linuus
14
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Joined: 16th Jul 2010
Location:
Posted: 10th Aug 2010 22:28
I've made my first game with c++ n' DarkGDK.

Download it at http://wikisend.com/download/438600/FallNow.zip



What do you think?
I would love some feedback. And post your highscores!


Here's the source, it's only one script and probably ugly written, but hey, it's my first!

DVader
20
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Joined: 28th Jan 2004
Location:
Posted: 11th Aug 2010 00:26
Not bad. Best score 90, found it difficult. The collision is a little ropey as well, you might want to adjust it a little. You can fall past the platform but flip onto it even though you are below, easy to fix I would imagine. Sometimes saves your life, but sometimes kills you
Few more sound effects and such, like when you collect the bonus balls for instance. A little tweaking on the difficulty, and you have a good little game there.

http://s6.bitefight.org/c.php?uid=103081
DBAlex
20
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 11th Aug 2010 00:31
Hey!

Pretty cool game for your first! I got 104.

Maybe improve the gfx a little, how about some nice scrolling backgrounds, some nice tile graphics for the platfoms. Also, how about a button to allow the player to fall through a platform?

Just some ideas. Keep up the good work!

Learning DarkGDK for phun.

AMD X2 7750, 2GB, 250GB HD, Nvidia 9600GT, XP SP3 & Ubuntu
3d point in space
15
Years of Service
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Joined: 30th Jun 2009
Location: Idaho
Posted: 11th Aug 2010 00:35
pretty nice for first game man.

Go through yourself at a wall.
Linuus
14
Years of Service
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Joined: 16th Jul 2010
Location:
Posted: 11th Aug 2010 18:10
Thanks for the comments, I'll try to approve it on some of the things you suggested.
Dodga
14
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Joined: 12th Dec 2009
Location:
Posted: 12th Aug 2010 02:19
I really like this game, the difficulty is nice, but I think the controls could use some refinement because it goes from being easy to REALLY hard as soon as it starts going fast, your characters speed should increase i think as the level speed increases because eventually there will come a point when the speed of the level is way higher than you can move and it becomes impossible.
Linuus
14
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Joined: 16th Jul 2010
Location:
Posted: 12th Aug 2010 13:52
Thanks, I'll consider that too.

Oh and I wrote "approve" in my last post, It should have been "improve", of course. I guess I was tired when eriting taht <.<
TeenCHristian
14
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Joined: 22nd Jun 2010
Location:
Posted: 16th Aug 2010 18:11
Its a cool little game. Great job for first game. My high score was 45 I'm not that good. Any I would improve the graphics alittle. I don't know if this would be a nice idea but... you could allow the player to make the sprite go faster by pushing the space bar. Basically you would have the controls you have now, and just add something that increases the movement when you push space bar.

Anyway, nice game keep up the good work!

Learning C++
Proud member of www.codecall.com

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