Hey all,
thanks for the interest in my ideas (been looking at Kravenwolf's ideas, damn he's good

)
here's some "preview info" on the map and gameplay:
The map is based on an abandoned government facility, with sinister intentions.
there are 5 main rooms (generator, experiments, storage, office, operation).
i can now offically confirm Hellhounds as a significant part of the game. They will begin to spawn about 5-10 minutes into the game.
I'm toying with the artillery idea, so that's still TBC.
I can almost confirm a makarov weapon (so WIP).
there will be traps (electric barrier being amongst them).
there are 2 hidden passageways.
I almost have a barrier system working, just working on the scripting.
there WILL be a story to it, though the game will be endless.
there are a few "easter eggs" to find.
That's all I have for now, will update when more comes through.
Oh, one last thing: who said Nazi Zombies had to end at humans and dogs...
Nazi Zombies = RULES!