I'd welcome some help. I've just bought an 8" USB connected Touch-sensitive monitor, with the intention of using it to create an updated version of the old Saitek game controller.
The original was a PS2 connected programmable keyboard into which you could slide paper overlays. This enabled you to fake up control panels relevant to the game or simulation and program the keys to match commands. It no-longer works and is over-basic anyway.
Obviously the intent is to divide the USB screen into a number of keys (6x4 or 8x5) and link xml defined mappings to similarly named bitmaps or jpegs, and have a minimal program running to translate finger taps to key presses.
I have 2 real questions.
#1. Is it difficult, (using DB Pro), to feed stuff into the keyboard buffer for other apps to use?
#2. Clearly the USB monitor won't have the main program running on it, so how do you arrange for a single tap on the USB screen to grab processing, feed a value (or values) into the main keyboard buffer, then return control to the original process?
Am I being over ambitious with DB Pro, or am I re-inventing the wheel?
Thanks,
CJ
Life is not a zero-sum game.