Quote: "designed to automatically generate a human model"
Yeah it automaticly generates a human model exportable in a few different formats.
Quote: "recommend using a program like blender "
Yeah, I have been trying to learn blender following tutorials here and there. Just looking at other options.
Quote: "waay too high poly"
Is there a way I can go about reducing the poly count using blender?
I am not specificly wanting to use the charcters from makehuman in FPSC, would be nice though. I am more less just looking to try out rigging and animating a character that would be much more high quality then I could make right now in blender.
Quote: "Nah, it's a pretty terrible program"
Could you elaberate a bit more, without just telling me what programs are better? What is it about MakeHuman that makes it terrible?