ty for your code snippet howdo.
i did experiment with it, but with a instance object i cant use limbs? see my code: they dont rotate and they dont get offset..
sync on
sync rate 60
autocam off
position camera 0,0,-15
//make object cube 1,1
make object box 1,1,2,1 //make object box 2,1,2,1
//make object sphere 3,1
instance object 2,1
instance object 3,1
position object 2,1.5,0,0
position object 3,0,-2.5,0
glue object to limb 2,1,0
offset limb 2,0,1.5,0,0
glue object to limb 2,3,0
offset limb 3,0,0,-2.5,0
do
if inkey$()="1"
xrotate object 1,wrapvalue(object angle x(1)+1)
endif
if inkey$()="2"
xrotate object 2,wrapvalue(object angle x(2)+1)
endif
if inkey$()="3"
xrotate object 3,wrapvalue(object angle x (3)+1)
endif
sync
loop
do i miss something there?
*happy coding on his 3D Construx Editor*