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fubarpk
Retired Moderator
21
Years of Service
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Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 18th Aug 2010 07:00
Well it does seem impossible with the exes' requiring direct x and designed for windows but on facebook i found this link

http://www.facebook.com/pages/The-Game-Creators-Ltd/7256614177

Where lee has a video how to make a game using darkgdk and darkbasic pro for the Iphone and Ipad.

Im just curious where he got the documentation and why if this aint a hoax isnt it available with downloads on the TGC site that i can see

Im sure there are many itching to use this

fubar
CresCo
16
Years of Service
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Joined: 11th Aug 2009
Location:
Posted: 18th Aug 2010 08:31
Where is there a video mentioning iPhone publishing on the TGC facebook page? I see multiple mentions of the Intel AppUp store and a tutorial vid for using DBPro and Dark GDK to submit apps for netbooks to AppUp, but that's all...

CresCo Games: makers of fine software since 2004
Indicium
18
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Joined: 26th May 2008
Location:
Posted: 18th Aug 2010 09:44
ummm... i don't think you saw that video.

Van B
Moderator
23
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 18th Aug 2010 10:12
TGC make iPhone and iPad apps, as well as the suite of DBPro related products, and the stuff you can buy here.

Apple doesn't want people to develop on anything but XCode, there is no easy option - PC platforms that claim they can produce stuff for the iPhone still need XCode to deploy them. That's assuming you plan to sell your game in the apple store.

Health, Ammo, and bacon and eggs!
KISTech
18
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 18th Aug 2010 19:47
You'll make more money selling apps in the Android Market anyway.
It's all Java based, and uses OpenGL.

jeffhuys
20
Years of Service
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Joined: 24th May 2006
Location: No cheesy line here.
Posted: 18th Aug 2010 23:43
Quote: "You'll make more money selling apps in the Android Market anyway."

What do you mean? iPhone still has a larger user base, and because there are less possibilities to add 3rd party repositories there are more people that will buy it.
Besides, isn't it easier to make an app/game work on 1 device rather than the few dozen that run Android? It's kinda like consoles vs pc's.

KISTech
18
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 19th Aug 2010 00:14 Edited at: 19th Aug 2010 00:14
Android is positioned to surpass iPhone. They've already started to outpace them in sales, and with new phones like the Galaxy S with larger screens and better capabilities than the iPhone, it wont take long. Renewing their exclusive contract with AT&T hurt them as well. Lots of people went Android because they refuse to go with AT&T.

Development for the Android OS is pretty easy if you know Java or C++ already. You may have to tweak a few little things here and there to accommodate certain devices, but that's not that big a deal. Besides, if you're developing for the Apple AppStore, you are developing for more than 1 device. iPod Touch, iPhone3G, iPhone3GS, iPhone4G, and iPad.

I'm not saying developing for the Apple line isn't going to be profitable, just that sales trends are suggesting that the Android devices will have a larger user base soon.

Best bet is to develop the same app in both stores. Oh wait, Apple's restrictive developer license wont let you do that.

Michael P
20
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Joined: 6th Mar 2006
Location: London (UK)
Posted: 19th Aug 2010 00:56
I don't think Android will beat iPhone in the near future, personally. This argument is futile though because people will always disagree.

As KISTech mentioned Apple are far too restrictive. They have already been forced to lift some of them due to the negative response they were getting.

They messed up OS4, its quite buggy at the moment (maybe not as buggy as Android?) but the bugs are critical on old iPhones. The new iPhone death grip is unexpected; apple have made a huge design flaw which, for a company that prides itself on its design capabilities is hugely embarrassing.

The above issues will push plenty of people to android but there are still many reasons why not enough will leave.

However
Multitasking on android sucks battery life because the OS doesn't control what applications do enough (if at all?). Apple's OS4 entirely restricts what applications can do to the extent that I don't notice any difference in performance but still feel like everything is running in sync.

The app store is still much better on iPhones with more choice and high quality apps. I don't know about android but the Apple app store is a gold mine.

The fact that Android has more free apps is irrelevant, its probably because theres not as much money to be made.

So in conclusion, Apple is too restrictive and messed up this time around but Android is improving. Apple know they messed up, so I expect a huge boost above the competition soon enough.

Quote: "Best bet is to develop the same app in both stores. Oh wait, Apple's restrictive developer license wont let you do that. "

Really? Doodle jump is on Android and iPhone

KISTech
18
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 19th Aug 2010 21:07
Quote: "Really? Doodle jump is on Android and iPhone"


Must have been one of the restrictions they lifted. I haven't read the license agreement since the beginning so it's almost certainly different now. I didn't bother to join as a developer because the license was so restrictive.

Quote: "I don't know about android but the Apple app store is a gold mine."


The Android Market is full of useless apps, but there are quite a few gems. I don't know that there is much of an "approval" process. I think like most marketing campaigns they're just trying to bolster their number of apps, and claims of having more free apps. Which doesn't do you any good if many of the apps are crap.

Quote: "This argument is futile though because people will always disagree."


I agree.

Igglepud
15
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Joined: 14th Aug 2010
Location:
Posted: 20th Aug 2010 03:46
I have an IPhone...I hate AT&T...I will stay with AT&T because I love the IPhone (there is no better screen on a phone, period)...my money says Apple has a plan already to deal with Android. Until Steve dies, Apple can do just about anything. Maybe in 50 years they'll have to worry.

www.dustinmcmurry.com
KISTech
18
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 20th Aug 2010 20:55
Quote: "(there is no better screen on a phone, period)."


You haven't seen or used the screen on a Samsung Galaxy S then.

Phaelax
DBPro Master
23
Years of Service
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Joined: 16th Apr 2003
Location: Metropia
Posted: 20th Aug 2010 23:56
Quote: "Best bet is to develop the same app in both stores. Oh wait, Apple's restrictive developer license wont let you do that"


I wasn't aware of this.


While the iPhone currently has a larger app market, Android is growing very rapidly and I wouldn't be surprised if it surpassed Apple's store in the next year or so.

Now that I know Android development uses Java, I wanna switch


"Any sufficiently advanced technology is indistinguishable from magic" ~ Arthur C. Clarke
KISTech
18
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 21st Aug 2010 22:55 Edited at: 21st Aug 2010 22:57
Bear in mind I haven't looked at the Apple license in a while, so they may have lifted that restriction of keeping that app exclusive to them.

Your best bet is still to diversify. Get your app everywhere you can, and make as much off of it as you can. (if your intention is to sell them that is..)

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