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FPSC Classic Product Chat / bulletholes in characters?

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da2020
16
Years of Service
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Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 22nd Aug 2010 04:46
hey guys just experimenting with FPSC and I was just wondering is it possible for the characters to have a bullethole because that would be much more realistic than the current blood decals.

THANKS IN ADVANCE
vortech
16
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 22nd Aug 2010 12:30
And blood in characters would be good. And of course dynamiv blood so it god with the shape of model, and is not just a plate.


Check for pure horror.
Nbt
16
Years of Service
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Joined: 11th Oct 2009
Location: Behind you!!
Posted: 22nd Aug 2010 14:22
I personally think bullet holes on characters would be unrealistic

When a person gets shot, the skin tends to engulf the bullet and all you see is the mess of blood and goo staining the area of the shot.
Maybe in scifi movies with big arse laser guns you would see holes, or robotic people would have bullet holes, but then scifi is not real

Zay
16
Years of Service
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Joined: 2nd Dec 2009
Location: sLOVEina
Posted: 22nd Aug 2010 14:28
No I think he means,that if it would be possible,you're bullets could then leave flesh wounds and stuff.

Contact me in Skype,name- nejcplan
da2020
16
Years of Service
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Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 22nd Aug 2010 15:06
@Nbt you can just edit the bullethole to look like a wound
mgarand
18
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 22nd Aug 2010 15:20
then you get wounds on the walls



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 22nd Aug 2010 16:17
How? You'd just have separate bullethole textures for different materials...

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