Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Blender Terrain in Dark GDK

Author
Message
Mart456
14
Years of Service
User Offline
Joined: 22nd Aug 2010
Location:
Posted: 22nd Aug 2010 13:04
I made a terrain with Blender, and now i want to use it as a terrain in my Dark GDK project. But i have no idea what commands and stuff i have to use.

Thanks for any help.
MikeS
Retired Moderator
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 22nd Aug 2010 23:13
Export the terrain to a .x object and then 'load object'. You can then use sparky's collision dll, intersect object, or DBP physics to perform collision detection with the terrain.



A book? I hate book. Book is stupid.
(Formerly Yellow)

Login to post a reply

Server time is: 2024-11-19 18:35:35
Your offset time is: 2024-11-19 18:35:35