Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Hi I got questions about DBP please answer them. Dont know If I should buy.

Author
Message
The Lone Programmer
23
Years of Service
User Offline
Joined: 29th Jan 2003
Location: California, USA
Posted: 28th Sep 2003 08:29
Hi....
Ive got Dark Basic classic and I find it aggrivating when I dont get all the stuff the pro people get.

Is Dark Basic Pro worth buying honestly. Its a lot of money so I want a truthful answer.

Do they run on the same codes? Is it easier to manouver? What do you think the best thing about it is that DBC doesnt have? Am I more likely to be able to use it with less questions on what stuff does or how to use it? (DBC help menu and tutorials, honestly I must say, are horrible. Explain zero how to do stuff, only give examples that dont help.)

Please answer these questions. I want to get a lot of opinions from people. I have downloaded the alienwear demo of it and it looks pretty nice but its missing the full deal so I cant tell for sure.
Don't want to pay 84 bucks if its not worth it.

Thanks a lot guys
Nicolas

Future Company Name = Blazing Fire
Current Website Name = Blazing Fire
Future Number is Eleventy
indi
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 28th Sep 2003 09:18
its definately an improvement over classic.

When I started classic I was not aware of its shortcommings.

I created stuff like i was in an ever expanding universe only to find my head whacking the ceiling in many regards with classic.

Classic is still a great product but its development cycle has come to end with its updates.

You can still update to some extent with addition expansion and so forth. This is part and parcel in DBP.

Pro has allowed me to revisit a lot of old snippets and ideas i had when i found classic, Funny thing is they are now more possible without so many workarounds.

I could never go back to classic after spending a few years dabbling with it.

Its still good but does have more limitations, yet it can appear to be more robust at this point in time while pro goes through a few buggy areas, its no reason to dismiss it.

I could of never expanded my game without pro.

Pro has a lot more features that make life easier, but.. theres more options and potential so it may at first seem a bit daunting.

Pro is a lot better for a project lifecycle because as machiens get faster and things shape up it will be definately usable for larger scale projects.

While your not right at the start of pros development, I feel this point in time is a lot better to get used to it.
Lots of previous patches and updates were the birthing of the language so its bound to have its quirks and bugs as things shape up.

The best thing you can do is take a look around whos using it with regards to their projects and websites.

the code snippets board and codelists are an indication of its potential as well as saving you a tonne of manhours to see how things go together.

http://www.lunarpixel.com
It's already tomorrow in Australia
The Lone Programmer
23
Years of Service
User Offline
Joined: 29th Jan 2003
Location: California, USA
Posted: 28th Sep 2003 19:25
Since Pro only has few codes from classic that will work with it... are the new code similar, or are they easier to understand?
I am a newb having a hard time with classic... is pro right for me?

Maybe I buy today if I find out what I want to know. So far I like what I hear, but usually better means harder.

Thanks
Nicolas

Future Company Name = Blazing Fire
Current Website Name = Blazing Fire
Future Number is Eleventy
David T
Retired Moderator
23
Years of Service
User Offline
Joined: 27th Aug 2002
Location: England
Posted: 28th Sep 2003 20:01
Quote: "are the new code similar, or are they easier to understand?"


They'd actually identical all of the functions do the same things as their DBC predecessors. Since DBP was rewritten though there are likely to be a few oddities. It's odd, but true.

c:/dos
c:/dos run
run dos run
BatVink
Moderator
23
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 28th Sep 2003 20:10 Edited at: 28th Sep 2003 20:11
...Almost identical, stuff like "SET SOUND VOLUME" is now just "SOUND VOLUME".

And don't say codes!!! Commands is plural, but Code is singular

BatVink (formerly StevieVee)
http://facepaint.me.uk/catalog/default.php
David T
Retired Moderator
23
Years of Service
User Offline
Joined: 27th Aug 2002
Location: England
Posted: 28th Sep 2003 20:13
Quote: "...Almost identical, stuff like "SET SOUND VOLUME" is now just "SOUND VOLUME"."


Wrong, SET SOUND VOLUME will set the volume, SOUND VOLUME will return the volume.



c:/dos
c:/dos run
run dos run
Rob K
Retired Moderator
23
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 28th Sep 2003 20:17
Quote: "Since Pro only has few codes from classic that will work with it... are the new code similar, or are they easier to understand?"


Just to clear something up, what you mean is COMMANDS (codes are cheats for games found in console mags). The commands are the same in Pro and Classic, however the results of what they do are slightly different in many cases, so you couldn't take an entire game from Classic and run it in Pro.

Pro and Classic are identical in terms of difficulty to learn, IMO.

LOAD OBJECT "filename",1

will work in Pro and Classic, but in Pro the object might be a different size when it is loaded for example.

Terabyte
23
Years of Service
User Offline
Joined: 28th Dec 2002
Location: UK
Posted: 28th Sep 2003 20:28
DBPRO (without its bugs) rocks

Seriously i used to have DB. the only reason i have gone back to it is if sombody has asked me to test somthing for them and they are using DB. DBPRO is 100 times better than DB. you get bsp. particles. and vertex shading and loads of other stuff

>>TerraByte. Putting the Byte back into Terragramming<< Life is like a sheet sandwich you take a bigger piece everyday.

Login to post a reply

Server time is: 2026-07-25 08:28:54
Your offset time is: 2026-07-25 08:28:54