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FPSC Classic Product Chat / Is it possible to make an object have no collision?

Author
Message
DJ Almix
20
Years of Service
User Offline
Joined: 25th Feb 2006
Location: Freedom
Posted: 23rd Aug 2010 08:34 Edited at: 23rd Aug 2010 08:43
Any help please?

CocaCola
16
Years of Service
User Offline
Joined: 23rd Mar 2010
Location: CocaCola.x CocaCola.y CocaCola.z
Posted: 23rd Aug 2010 08:38
Quote: "Well?"

I find this kind of rude, I dont know why, but anyway you want it to be able to fall through the entire map? thats what no collision is.

I want coke, not Pepsi!
DJ Almix
20
Years of Service
User Offline
Joined: 25th Feb 2006
Location: Freedom
Posted: 23rd Aug 2010 08:43 Edited at: 23rd Aug 2010 08:48
Quote: "Quote: "Well?"
I find this kind of rude, I dont know why, but anyway you want it to be able to fall through the entire map? thats what no collision is."


I apologize , I didn't mean to sound rude.

I already search also and it said to add a script called appearnocol.fpi or something, but I do not have that file.

As for the reason it's because i am making custom media and polygon collision is all messed up so I use box collision and some simple rectangles that are transparent.

also
Quote: "Joined: Sat Feb 25th 2006"
, so ive used FPS Creator before, and know there is a way to do it, but can't remember.

SamHH
19
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 23rd Aug 2010 09:25
Set the main script to this script, make the entity dynamic.


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