I am having a really big problem with file blocks from the enhancement pack. I got all my vegetation and trees packed into a file block, but when I load them, the objects are fuzzy and the transparency and alpha mapping I apply for soft vegetation aren't applying (it doesn't look bad in this pic, but in full screen and when you move the camera it looks terrible):
Wrong
This is what it should look like. Again, it looks better in the picture above now because it looks brighter and it's a small image, but in full screen and when moving the camera, even the rocks which are also loaded from the file block look like they are being rendered in DBC

. Look at the trees in the distance and see that they are much softer and smoother:
Right
My code looks something like this:
Without file blocks:
load object etc etc
apply effects such as alpha mapping, etc
With file blocks:
open file block 1,path
load object from file block 1,path,obj
apply effects such as alpha mapping, etc
close file block 1
It's really the same thing, just the object is loaded from the block, and I load each image from the block before loading the objects so that they will auto-apply to the objects. I also tried setting the compression rate to 0 to see if it was that, but I don't think it's that because up close the objects look fine. It's almost like a mipmap thing, except in addition alpha mapping won't apply. :/
EDIT: I think it may have something to do with needing to set that extra parameter that the "load image" command has, but the "load image from file block" command doesn't have it! Is there any way?