Hey!
I've been playing about with Cartography shop tonight and I made a sample level with some lights. I exported it as a DirectX model and I noticed two .x files "level.x" and "level_lm.x".
I loaded "level.x" into DBPro but the lights I created weren't in the map. I found this tutorial:
http://www.youtube.com/user/dcforemanuk#p/u/68/ZDo-6uFxwCs at the end it mentions that you need to load in the second "level_lm.x" and ghost it, but doesn't go into any more detail than that.
Below is the code I wrote, I can't seem to see the "level_lm.x" model and there are no lights (apart from the ambient light). Is there anything else I need to do, or would it just be quicker to load up DarkLights and do the lighting in that?
rem Standard Setup Code
sync on : sync rate 0 :
color backdrop rgb(0,0,128) : hide mouse
set text font "arial" : set text size 12 : set text transparent
load object "levels\test_level\level.x", 1
load object "levels\test_level\level_lm.x", 2
position object 1, 0,0,0
position object 2, 0,0,0
scale object 1, 100,50,100
scale object 2, 100,50,100
ghost object on 2
position camera 0, 0,50,0
do
control camera using arrowkeys 0,0.1,0.1
sync
loop
Thanks for you help,
Alpha Mike