Hi all. Ok for some reason my camera isnt rotating by 360 degrees like my player. it only goes to 180 or 0. i need it to rotate with the player all the way.
yrotate object Object(playerid).id,wrapvalue(object angle y(Object(playerid).id)+mousemovex()/2.0) `*TBM_Move(.09))
If ShiftKey()
speed = walkSpeed * 3
else
speed = walkSpeed
endif
If UpKey() or keystate(17) or mouseclick()=1 Then Move Object Object(playerid).id, speed * Elapsedtime `*TBM_Move(.09)
If DownKey() or keystate(31) or mouseclick()=2 Then Move Object Object(playerid).id, -speed/2 * Elapsedtime `*TBM_Move(.09)
If LeftKey() or keystate(30) Then Turn Object Left Object(playerid).id, speed/2 `*TBM_Move(.09)
If RightKey() or keystate(32) Then Turn Object Right Object(playerid).id, speed/2 `*TBM_Move(.09)
`Player 1's co-ordinates
Angle1# = wrapvalue(object angle y(Object(playerid).id))
Set Camera To Follow Object Position X(Object(playerid).id), Object Position Y(Object(playerid).id), Object Position Z(Object(playerid).id),Angle1#,20,10,5,1
thanks!
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