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DarkBASIC Professional Discussion / How to use my 3d glasses in dark basic?

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C2H2
15
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Joined: 3rd Sep 2010
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Posted: 3rd Sep 2010 14:39
How do I use my 3d glasses in dark basic pro?
the glaases are reald 3d glasses

Thank you
Fatal Berserker
16
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Joined: 2nd Jul 2010
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Posted: 3rd Sep 2010 15:13 Edited at: 3rd Sep 2010 15:15
Umm, when it says 3d, it means the objects have 3 dimensions as apposed to 2. This is so they can form cubes on your screen instead of squares.
If you were to use 3d glasses to get the full effect you would need to completely program a whole system of colouring and lighting...

For example this is 3d:

This is 2d:


Smoke me a kipper, ill be back for breakfast.
Van B
Moderator
23
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 3rd Sep 2010 15:14 Edited at: 3rd Sep 2010 15:17
I think you should look for the demo, although I've no idea what newsletter or update it was part of - but there's a demo of a FPSC created scene, which uses the anaglyph (red and green), polarised, and double view techniques. I'll check tonight, if I can't source it, I'll see if I can upload it here instead.

There's a current thread about the VR920 headset, with a neat example of the undocummented commands - I'm not sure if the display mode setting for VR mode would support your 3D specs, I'm thinking that's more for head tracking and double update (flicks between left and right eye) 3D.

Health, Ammo, and bacon and eggs!
Quel
17
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Joined: 13th Mar 2009
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Posted: 3rd Sep 2010 23:06
Am i correct thinking that this would half the fps?
Daniel wright 2311
User Banned
Posted: 4th Sep 2010 07:51
you have to render 2 difrent sides of the screen at the same time.one side of the screen would have difrent color values then the other so the glases would blend in each side together as one.you could use 2 cameras for this but i dought it would work in a 3d world with bolth cameras moving. they would have to set side by side completly still. rendering a video also, or bipmaps.

BatVink
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23
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 4th Sep 2010 15:53
It's all in a previous newsletter. I tried it on an old project of mine that included explosions, and it worked quite well even with the old-style green/red glasses method.

http://www.thegamecreators.com/pages/newsletters/newsletter_issue_67.html#9

chafari
Valued Member
20
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Joined: 2nd May 2006
Location: Canary Islands
Posted: 4th Sep 2010 15:59
I,v got i-glasses from symul eyes a kind of glasses with two crystal-kuartz,and it works only with it´s own games .
You can try with double-screen or red and blue method that works fine.

Cheers.

I'm not a grumpy grandpa
prasoc
17
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Joined: 8th Oct 2008
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Posted: 4th Sep 2010 16:56
You cannot use RealD 3D glasses with any form of monitor. It uses circular polarization rather than colour so you cannot swap between 2 renders with different colours.

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