theres some commands in eXtends that are like "B3D make object sphere" and such, is that faster and better than the original DBpro commands?
Also in darklights how do I make a light? Or do I just use make light 1, and is that a darklights command or basic darkbasic pro?
This is the keywords for darklights
LM Start=commands\DarkLIGHTS\LM Start.html=*No Parameters*
LM Add Collision Object=commands\DarkLIGHTS\LM Add Collision Object.html=Object Number
LM Build Collision Data=commands\DarkLIGHTS\LM Build Collision Data.html=*No Parameters*
LM Build Light Maps=commands\DarkLIGHTS\LM Build Light Maps.html=Texture Size, Quality, Blur Radius, [ Num Threads ]
LM Set Blend Mode=commands\DarkLIGHTS\LM Set Blend Mode.html=Blend Mode
LM Add Point Light=commands\DarkLIGHTS\LM Add Point Light.html=PosX, PosY, PosZ, Radius, Red, Green, Blue
LM Add Directional Light=commands\DarkLIGHTS\LM Add Directional Light.html=DirX, DirY, DirZ, Red, Green, Blue
LM Add Spot Light=commands\DarkLIGHTS\LM Add Spot Light.html=PosX, PosY, PosZ, DirX, DirY, DirZ, Ang1, Ang2, Range, Red, Green, Blue
LM Clear Lights=commands\DarkLIGHTS\LM Clear Lights.html=*No Parameters*
LM Clear Collision Objects=commands\DarkLIGHTS\LM Clear Collision Objects.html=*No Parameters*
LM Clear Light Map Objects=commands\DarkLIGHTS\LM Clear Light Map Objects.html=*No Parameters*
LM Reset=commands\DarkLIGHTS\LM Reset.html=*No Parameters*
LM Set Ambient Light=commands\DarkLIGHTS\LM Set Ambient Light.html=Red, Green, Blue
LM Add Custom Point Light=commands\DarkLIGHTS\LM Add Custom Point Light.html=PosX, PosY, PosZ, Radius, Zero Range, Attenuation, Red, Green, Blue
LM Build Light Maps Thread=commands\DarkLIGHTS\LM Build Light Maps Thread.html=Texture Size, Quality, Blur Radius, [ Num Threads ]
LM Get Percent=commands\DarkLIGHTS\LM Get Percent.html=( *No Parameters* )
LM Get Status=commands\DarkLIGHTS\LM Get Status.html=( *No Parameters* )
LM Get Complete=commands\DarkLIGHTS\LM Get Complete.html=( *No Parameters* )
LM Add Light Map Object=commands\DarkLIGHTS\LM Add Light Map Object.html=Object Number, Base Stage
LM Add Transparent Collision Object=commands\DarkLIGHTS\LM Add Transparent Collision Object.html=Object Number, Transparency Mode
LM Set Mode=commands\DarkLIGHTS\LM Set Mode.html=Mode
LM Set Shadow Power=commands\DarkLIGHTS\LM Set Shadow Power.html=Power
LM Set Ambient Occlusion On=commands\DarkLIGHTS\LM Set Ambient Occlusion On.html=Num Of Rays, Ray Distance, Pattern
LM Set Ambient Occlusion Off=commands\DarkLIGHTS\LM Set Ambient Occlusion Off.html=*No Parameters*
LM Set Light Map Name=commands\DarkLIGHTS\LM Set Light Map Name.html=Filename
LM Add Light Map Object=commands\DarkLIGHTS\LM Add Light Map Object.html=Object Number, [ Base Stage, [ Dynamic Light Mode, [ Flat Shaded ] ] ]
LM Add Shaded Light Map Object=commands\DarkLIGHTS\LM Add Shaded Light Map Object.html=Object Number, [ LM Stage, [ Flat Shaded ] ]
LM Set Light Map File Format==Mode
LM Set Light Map Folder==Folder
LM Set Verbose==Mode
So i wanted to know if theres a special light command i'm suppose to use to make, color, position, strength etc.
EDIT: I just tried this "B3D make object sphere 20" and it came up with an error, I even tried "B3D make object sphere 1,20" and an error too, whats up?
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