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DarkBASIC Professional Discussion / Odd behaviour with 3d stuff when emulating netbook display in windowed mode...

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=PRoF=
23
Years of Service
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Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 4th Sep 2010 02:36
Not really sure where this should go, so I'm putting it here In fact, it's not even much of a question, just wondering if anyone else was having the same issues.

Whenever I try and emulate a Netbook resolution (say 1024 x 600) in windowed mode; instead of appearing as expected, It's as though it's using a resolution of 1024 x 768, just with the bottom 168 pixels missed off. (As I type this I realise I have only ever set the window size through the Editor)

I was hoping to use this method to test my software for Netbook compatability (What with me not actually having a netbook), but this isn't ideal atm as all the 3D stuff is positioned wrongly on screen (vertical centering is way off) on all 3 PC's I have tested this on so far.

Has any one else noticed this? or am I going wrong somewhere?

baxslash
Valued Member
Bronze Codemaster
19
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 4th Sep 2010 14:08
What code are you using to set the resolution?

I do it using "Set Display Mode" in windowed fullscreen...

Mobiius
Valued Member
23
Years of Service
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 4th Sep 2010 16:27
Yeah, use set display mode, and set camera aspect also.

My signature is NOT a moderator plaything! Stop changing it!
=PRoF=
23
Years of Service
User Offline
Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 4th Sep 2010 19:02
Thanks guys,

The problem was where I'd been setting the windowed resolution using the editor.

Using the set display mode command instead seems to sort it out.

Will investigate the set camera aspect command, although it didn't seem to make any difference in my test program.

Thanks again

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