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3 Dimensional Chat / Best Programs?

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Lee Stevens
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Posted: 8th Sep 2010 04:23
1) what is a good game engine? I'm willing to pay up too £500 for a good one i might go up too £750 depend if its stat of the art. I like the look of leadworks but I wanna know if there are better one out there
2) A good modelling program . i like the look of AC3D and canvas pro are they good? and are there better affordable ones?

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Lee Stevens 1st September 2007
Quik
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Posted: 8th Sep 2010 08:38
at your first question i would say Unity 3d, it costs about 1k$ though but you can get it for free aswell, with a non commercial license though

at your second i like to say that AC3D is an excellent modelling package!


[Q]uik, Quiker than most
Azunaki
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Posted: 8th Sep 2010 09:05
for modeling i suggest blender especially with the new versions popping out(much cleaner ui)

as for a game engine i would suggest udk but that's just me.

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Master Man Of Justice
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Posted: 8th Sep 2010 09:59
wow im really glad to see more people diving into the world of game design and modeling it makes me feel


just had two red bulls


Lee Stevens
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Posted: 8th Sep 2010 17:41
Unity 3D is an american engine, i'm looking for one that accepts sterling (£)

UDK is the bee's knees, but one problem, its industrial standard, i'm looking for a good one that I can use at home, i'm looking to make a few games and maybe if there good enough maybe sell them but until im good at making games I don't want the best out of everything on the market.

There good but not for me

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Lee Stevens 1st September 2007
bergice
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Posted: 8th Sep 2010 18:17
I would recommend you to stick with DarkBasic for a little while longer at least before you consider purchasing other and more advanced game engines.

9cdfb439c7876e703e307864c9167a15
Lee Stevens
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Posted: 8th Sep 2010 18:45
My plan is to stick with DBPro and get a game engine I definately need a modeller tho

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Lee Stevens 1st September 2007
Azunaki
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Posted: 8th Sep 2010 20:00 Edited at: 8th Sep 2010 20:01
you may be better off designing your own game engine through dbpro it would be a big undertaking, but it would be a great learning experience.

i think the main thing that will determine a game engine for you is the coding language it uses. the industry standard is C(yea there's more), but if you are good with basic then i would do it yourself.

although ogre is also a very good choice. ive never used it personally but there are a couple of games that were made through it (torchlight being one of them) its open source and it only requires that your include ogres license with any thing your distribute.

http://www.ogre3d.org/

you may also want to take a look at
http://irrlicht.sourceforge.net/

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Lee Stevens
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Posted: 8th Sep 2010 23:47
Is there any tutorials on how to write a game engine? I've been thinking about it all day, i'd have to break it down into managable chunks

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Lee Stevens 1st September 2007
Master Man Of Justice
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Posted: 9th Sep 2010 03:13
Quote: "Is there any tutorials on how to write a game engine? I've been thinking about it all day, i'd have to break it down into managable chunks"

Oh boy, i dont think so, even if someone wanted to write one i dont know where they would start xD

Quik
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Posted: 9th Sep 2010 07:37
Quote: "Is there any tutorials on how to write a game engine? I've been thinking about it all day, i'd have to break it down into managable chunks"


now do not forget that an engine comes in many MANY diffeerent forms.
Yes, there is engines like UDK and Unity 3d which are basicly sandboxes with a lot more functions

but there is, for example, me an my cousin made this small tower defence game and we had no sandbox, no mapmaking thing, just a bunch of code handling everything!

there is... DBPro, havent used it a lot but i think it is more about coding there aswell.

as for making an engine, cant help much there since i aint no programmer.. however if you are "starting out" or something like that, and havent made a lot of games before i suggest staying to the engines which are available for free on the net =) or really cheap


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Azunaki
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Posted: 9th Sep 2010 09:45
the thing you need to start with is were you want to go with the engine. what does it need to accomplish your goal. then its all figuring out what you need. your more likely to get better help if you have a specific question like i need to get gravity working then how do i make an engine(just a thought) also i would suggest if you plan to make an engine through dbpro to go over to the dbpro forums. as you will get much more help(but before you make a thread over there think about the first things you want to be able to do with your engine(start small, you can add more later your better off with something that works then with 30 unfinished ideas floating around) additionally there are some really good things being worked on the area of terrain ect over in the wip section of the forums. you may wanna look around and see whats out there and see if you can just place it into your engine(that is if its what you need, i doubt you need much ground in a space exploration game, but then a medieval based game would need it)

but ultimately you will need to hop over to the dbpro forum.

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Aaagreen
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Posted: 9th Sep 2010 17:21 Edited at: 9th Sep 2010 17:22
Just go with Leadwerks, it's getting some seriously cool features added. Shame people only seem to make tech demos with it, it has the perfect potential to power the next Crysis.

And at only £162.99 for a license!


I'd love to see things from your point of view but I can't get my head that far up my bum.
Lee Stevens
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Posted: 9th Sep 2010 17:28
I'm sorry, whats 'Crysis'??

£162.99 for a license? Does that mean whatever I create I can sell for a profit?

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Lee Stevens 1st September 2007
Quik
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Posted: 9th Sep 2010 17:37
Quote: "I'm sorry, whats 'Crysis'??
"


Crysis is this: http://www.cheetahgaming.com/images/crysis1.jpg

about 2 years ago it was one of the greatest engines (Cryengine) still is i believe,


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Lee Stevens
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Posted: 9th Sep 2010 17:40
Hmm, Cryengine? i've heard of that before somewhere. It sounds like one of those £1000+ Industrial sized engines

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Lee Stevens 1st September 2007
Quik
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Posted: 9th Sep 2010 19:08
http://en.wikipedia.org/wiki/CryEngine_2

there you can read about it^^


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