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DarkBASIC Professional Discussion / RaRaBe Platform System

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Mathew_wi
17
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Joined: 12th Jun 2009
Location: Idk.
Posted: 8th Sep 2010 14:00
Hi, this is probably the first time I've posted something that isn't requiring support.

Anyways, I've been developing a fangame for a long time. Only thing I've managed to get progress on, is probably the "System".

The "System" works like the old school platformers on the N64.

I've got a basic "Idea" and I have the ability to make it a reality, but I cannot do it alone.

Here's the basic "Idea" of the coding required to make a game with this "System"



I've actually got a lot of it going.

If you wish to help with this in any way, Add me on MSN or Yahoo:
Mat-hack at hotmail D0T com

You can also send an email, but I can't guarantee I'll read it right away.

I am a beginner
baxslash
Valued Member
Bronze Codemaster
19
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Joined: 26th Dec 2006
Location: Duffield
Posted: 8th Sep 2010 14:45
I think maybe this could use a little more work but the basic "idea" is there... I am a little surprised that this has taken a "long time" considering how little there is though.

Is this it or are you just showing a basic concept for the rest of the "system"?

What is the actual final concept for the game? You say it's a fangame, based on what?

If you want to get people on board you'll need to add a little more spice, besides which there are rules regarding "Team Requests" on this forum...

Mathew_wi
17
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Joined: 12th Jun 2009
Location: Idk.
Posted: 8th Sep 2010 15:15 Edited at: 8th Sep 2010 15:16
Quote: "I think maybe this could use a little more work but the basic "idea" is there... I am a little surprised that this has taken a "long time" considering how little there is though."


Life got in the way, I meant the project has been on my "To-do" list for a long time. I'm just struggling with animations, As I cannot afford Character shop at the moment. (Animations for the "Game Controls")

Quote: "Is this it or are you just showing a basic concept for the rest of the "system"?
"


I've got some work done, like camera work, collision, slopes, also some water.

What I posted was the basic idea of how the coding is going to be.
Instead of loading a new object and hard coding them all.

Quote: "What is the actual final concept for the game? You say it's a fangame, based on what?"


Probably one of Rare's games. I always liked them. (Google)

Quote: "If you want to get people on board you'll need to add a little more spice, besides which there are rules regarding "Team Requests" on this forum..."


I actually don't have enough to show yet. That's why I'm looking for people.

As for the rules, I haven't noticed. I'll have to read 'em.

I am a beginner
baxslash
Valued Member
Bronze Codemaster
19
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Joined: 26th Dec 2006
Location: Duffield
Posted: 8th Sep 2010 15:27
I would suggest playing around with simple ideas to start with. Get used to coding and finding solutions to simple problems like you already seem to be doing.

It's a little early in the day to be asking for help on a concept that has absolutely no idea where it is going. Come up with a solid idea and then work toward it one step at a time.

This idea is too general and if you try to produce an engine that will work for just about any game it'll be too inefficient to be practical.

I don't want to sound negative here it's just this is really not an "idea" yet it's an "embryo". Get a proper game concept together and you'll get more help than by posting a request when you aren't ready.

Mobiius
Valued Member
23
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 9th Sep 2010 09:52
Quote: "Probably one of Rare's games. I always liked them. (Google)"

Which one, Killer Instinct is completely different to goldeneye, which is completely different to Donkey Kong Country 64?

My signature is NOT a moderator plaything! Stop changing it!
Mathew_wi
17
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Joined: 12th Jun 2009
Location: Idk.
Posted: 10th Sep 2010 12:38
Probably one of the Platformer games.

DK64, BK, etc.

Just because I use BASIC, doesn't mean I can't code with anything else.

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