Thanks, guys
Thought you were yanking my chain. Ok, found reference to this in the Official FPSC Migration Thread.
Quote: "
I just got the old DarkAI script to work and they would NOT walk through the door. Tested it again with the same door and the prefix door_ in front of the csg mesh name in meshbank and in the fpe script and they CAN go through the doors. Hope this may clear it up a bit.
"
I am using sci-fi (door_c). So the mesh has the prefix (door_) already. I will try and change it to (_door), I guess. I am not just relying on the forum to answer this for me. I have been frantically trying to figure this out myself. I may be wrong but, personally I think it has to do with the main-weapon script. I will try the mesh prefix thing first. And then if I have to tare the script apart, so be it. This will be answered.
Thanks
Brian