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FPSC Classic Product Chat / Enemies shooting fireball

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tecbug
16
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Joined: 29th Oct 2009
Location:
Posted: 10th Sep 2010 11:35
How to do that: enemy despite shooting fast unvisible bullets towards player shoots slow (speed changable) and visible fireball (like Imps in Doom)?
Nomad Soul
Moderator
19
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Joined: 9th Jan 2007
Location: United Kingdom
Posted: 10th Sep 2010 15:48
tecbug
16
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Joined: 29th Oct 2009
Location:
Posted: 10th Sep 2010 15:59
Exactly that effect.
How to do that?
GreenDixy
17
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Joined: 24th Jul 2008
Location: Toronto
Posted: 10th Sep 2010 16:09
@Nomad Soul i think he wants to know the method of doing it just not see a vid of it

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GreenDixy Productions http://GreenDixy.Com
Seth Black
FPSC Reloaded TGC Backer
21
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 10th Sep 2010 18:25 Edited at: 10th Sep 2010 18:42
...a good tutorial for accomplishing this would be to locate and DL rolfy's dragon.

EDIT: Here's the DL link, from rolfy's thread:

https://forumfiles.thegamecreators.com/download/1166914

tecbug
16
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Joined: 29th Oct 2009
Location:
Posted: 13th Sep 2010 23:58
OK, I downloaded it and it works. But i still can't figure how to do it by myself.
Im beginner in FPSC.

Does anybody have link to some kind tutorial about fireballs (slow projectiles)? Or maybe sb can tell me what part of AI code is projectile shooting and where in gunspec.txt is part where i can define projectile speed?
Richar97
16
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Joined: 26th Jan 2010
Location:
Posted: 14th Sep 2010 14:57
you could change a grenade with a 3d modeller then give it to the enemy and the enemy is throwing fireballs and voila.

Thanks,
Richard

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