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3 Dimensional Chat / 3d object is too dark

Author
Message
haliop
User Banned
Posted: 16th Sep 2010 21:51
hello
i have exported X file from blender
and it dosent recive any lights whatsoever
its too dark , and dont even show the normals smoothing
just plain dark.

i checked the file in DirectX X viewer and the normals seems fine
in blender they seem fine also
but when i load them into GDK its just too dark and im missing alot of detail with it.

i exported using, DirectX Exporter for 2.49/2.5
im using 2.49 cause i cant export from 2.5 with it..

at first i had a problem where i mirrored the legs and hands
but then the mirrored ones , had the opposites normal
so i flipped them, you could see it good but the shading was like i didnot flipped them..
has anyone encountered such a problem?
its for the intel contest , so pls help.

ty for your time
a picture:



p.s i also tried dbSetObjectLight() and dbSetObjectDiffuse() but still nothing , so maybe its something inside blender that i missed out..
haliop
User Banned
Posted: 16th Sep 2010 22:25
anyone?
BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 17th Sep 2010 03:21 Edited at: 17th Sep 2010 03:22
Please do not double post simply because nobody has answered your question

Mazz426
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 18th Sep 2010 18:28
the fact that thre's no light source might be why, and the texture could just be too dark

Mugen Wizardry
User Banned
Posted: 18th Sep 2010 18:40
no its not. because im having the same problem with milkshape. dbpro just screws up ALL my hard work on my models.

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BMacZero
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 18th Sep 2010 20:59 Edited at: 18th Sep 2010 21:00
Quote: "no its not. because im having the same problem with milkshape. dbpro just screws up ALL my hard work on my models"

Did you actually TRY adding a light to the DBP scene?

Also try SET OBJECT AMBIENT ObjectNo,1 and then SET AMBIENT LIGHT 100. (You might need less than 100, but start with that)


Latest progress: Fog of War implemented; frustrated by pathfinding >.>
haliop
User Banned
Posted: 18th Sep 2010 23:14
i'll check dbSetObjectAmbient and dbSetAmbientLight
cause i did tried everything with lights and stuff
but didnot touched the setAmbientLight..

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