hello
i have exported X file from blender
and it dosent recive any lights whatsoever
its too dark , and dont even show the normals smoothing
just plain dark.
i checked the file in DirectX X viewer and the normals seems fine
in blender they seem fine also
but when i load them into GDK its just too dark and im missing alot of detail with it.
i exported using, DirectX Exporter for 2.49/2.5
im using 2.49 cause i cant export from 2.5 with it..
at first i had a problem where i mirrored the legs and hands
but then the mirrored ones , had the opposites normal
so i flipped them, you could see it good but the shading was like i didnot flipped them..
has anyone encountered such a problem?
its for the intel contest , so pls help.
ty for your time
a picture:
p.s i also tried dbSetObjectLight() and dbSetObjectDiffuse() but still nothing , so maybe its something inside blender that i missed out..