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FPSC Classic Product Chat / Entity collision with segment

Author
Message
SOLO DESIGN
17
Years of Service
User Offline
Joined: 30th Jul 2008
Location:
Posted: 21st Sep 2010 12:38
Hi,
I have an issue with collision, I created a crate (dynamic) in a base SCI-FI room (base segments) and when I pick up the crate and throw it at the walls of the room, sometimes for no apparent reason the crate moves through the wall and falls down until it hits layer 0.

I have tried changing collision on the entity to polygon etc but it still does it, and not in the same place.

I am using v1.7 FPSC.

Has anyone else had this, or slved this.....most annoying problem, it happens with nearly anything you pickup and throw (1 out of 10 throws anyway)


Thanks

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