I'm actually already gathering media for my future project and I wonder if there is a way to throw picked up objects. So you can throw a brick to destroy a wall etc..
I don't want to use the default right mouse button function. I simply don't like it.
Here's a script with which I can drop an object:
;Artificial Intelligence Script
;Header
desc = Pickup Item (can drop - press H) [MUST USE PHYSICS ALWAYS ON]
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\pickedupanitem.tga,hudname=itemprompt,hudhide=1,hudmake=display,state=10,coloff
:state=10,plrdistwithin=40:state=1,playertake,plrsound=$0,hudshow=itemprompt,hudfadeout=itemprompt
;playerdrop when press H key causes an automatic increment of the state value
:state=1,scancodekeypressed=35:plrsound=$1,playerdrop
:state=2,plrdistfurther=45:state=10
;End of Script
I found it in my script bank, I guess it came with an update.
SO... is there any way now I can THROW an object I have picked up?
-Wolf
God Helps the Beast in Me!
