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3 Dimensional Chat / Texturing A scifi soilder compition-By Me

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Daniel wright 2311
User Banned
Posted: 25th Sep 2010 01:44 Edited at: 30th Sep 2010 02:02
Ok, so This would be my first compitition ever, I hope it all goes well, it should be fun any how.

rules, texture my modle here, I modled this two or three days ago, it's all seperated into diffrent parts and is real low poly.

1.texture this modle as a scifi soilder
2.all the textures must be free with a free licence.
3.do not claim as yours

here is a screen shot



prize:
The one who does the nicest cleanest texture job will win my new animations pack. there will be more prizes just give me time.

any one who would like to juge let me know now, I will need three judges.

you have one week from today to get the job done, enjoy and have fun.you may post your results here, thanks
The modle is in the download

No one can upload the textures or uv maps here and dont send it to me, all you need to be juged is to post 2 screen shots of your work when finished, one from the front and one from the back.if you want to post more this is fine to.

my signature keeps being erased by a mod So this is my new signature.

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vortech
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Posted: 25th Sep 2010 13:47
Trying


Check for pure horror.
Mazz426
16
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Location: Edinburgh
Posted: 25th Sep 2010 16:17
i may be able to judge, drop me an email, also model is spelt model not modle, just thought i'd let you know

lazerus
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Posted: 25th Sep 2010 16:50
Ahh what a lovely way of saying texture this for me

Camouflage Studios
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Posted: 25th Sep 2010 17:38
you are quite the assuming person laz

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Daniel wright 2311
User Banned
Posted: 25th Sep 2010 19:37
Quote: "Ahh what a lovely way of saying texture this for me"


its already textured in game, This is just for fun

my signature keeps being erased by a mod So this is my new signature.
vortech
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Posted: 28th Sep 2010 19:57
ACtually UV maps are screwed out, so I had to re make them.


Check for pure horror.
Daniel wright 2311
User Banned
Posted: 28th Sep 2010 20:04
@vortech

that was the intent, its part of the compitition, it a texturing compitision and i thought it would be more of a chalenge to have to re map him, lets see how it looks.

my signature keeps being erased by a mod So this is my new signature.
Master Man Of Justice
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Posted: 28th Sep 2010 20:11
thats kind of dumb, as now it will be a separate model for each person.

JLMoondog
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Posted: 28th Sep 2010 20:11
...yeah right.


"...space is where I'll fight and where I'll die."
Seth Black
FPSC Reloaded TGC Backer
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Posted: 28th Sep 2010 21:01 Edited at: 29th Sep 2010 16:13
@Daniel wright 2311,

EDIT: Nevermind, I withdraw my offer.

I'm not going to waste my time remapping and texturing something that's deliberately
been sabotaged, to make the task more time consuming and difficult.

Good luck in your future endeavours...

Master Man Of Justice
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Posted: 28th Sep 2010 21:47 Edited at: 28th Sep 2010 21:49
this is a bad uv
(i realize you say its part of the challenge but still)
if your going to make us map it, just leave it like it was so it doesnt raise questions like:
its like you tried and couldnt? lol.
if you need to learn how to uv map just ask.



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lazerus
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Posted: 28th Sep 2010 21:59
Quote: "you are quite the assuming person laz"


When its all said and done

Daniel wright 2311
User Banned
Posted: 29th Sep 2010 00:39
I do know how to map, its become one of the easiest things, if you dont know how then why ask about it. If you did know how then you would not care, that is the challenge here guys, come on, how hard is it really to remap a modle? not verry, every one here does it all the time, but if I must make a regular map for you guys, shure I will and I am sorry for the rant.just a little excited as I get to talk to my daughter who is 13 and have not seen her in about 6 years so my nerves are a little shakey.

my signature keeps being erased by a mod So this is my new signature.
General Jackson
User Banned
Posted: 29th Sep 2010 01:42
DW knows how to map, check his profile.
He's released a ton of characters, UV MAPPED, textured (very very nice textures, I might add) and done tons of animations.
This guy knows his stuff.

DW2311: I will give this a try.

The 2,000,000th TGC post was made in MY ww2 weapons thread!

(I should now be a TGC legend, right?)
Daniel wright 2311
User Banned
Posted: 29th Sep 2010 01:57
@General Jackson

hey old buddy how has it been? long time so see or hear, many things have happend, email me soon. ''also shure thing, take that chalenge,lol, I knew there was someone on here that would at least try to do COMPLEATE UNWRAP,LOL

my signature keeps being erased by a mod So this is my new signature.
General Jackson
User Banned
Posted: 29th Sep 2010 05:53
I'm doing great!

Is there anyway you could send this guy through email to me? For some reason a lot of TGC links dont work for me

The 2,000,000th TGC post was made in MY ww2 weapons thread!

(I should now be a TGC legend, right?)
Daniel wright 2311
User Banned
Posted: 29th Sep 2010 06:08
shure thing, give me a sec

my signature keeps being erased by a mod So this is my new signature.
General Jackson
User Banned
Posted: 29th Sep 2010 06:17
Thanks Dan, will work on it tonight.

The 2,000,000th TGC post was made in MY ww2 weapons thread!

(I should now be a TGC legend, right?)
SpyDaniel
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Posted: 29th Sep 2010 12:42
Daniel wright 2311, can we see the proper UV map, the one you did yourself before you destroyed the one supplied with the model?

Daniel wright 2311
User Banned
Posted: 29th Sep 2010 18:35
shure, here you go,if you guys really need this one here ill supply it with a new modle

my signature keeps being erased by a mod So this is my new signature.

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Seth Black
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Posted: 29th Sep 2010 20:26 Edited at: 29th Sep 2010 20:34
Quote: "...can we see the proper UV map, the one you did yourself before you destroyed the one supplied with the model?

shure, here you go,if you guys really need this one here ill supply it with a new modle"


...clearly, this is not the same UV Map that was used to texture the model posted for DL.



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Daniel wright 2311
User Banned
Posted: 29th Sep 2010 21:20
no its not the same, its the same but changed from me, if this is the one you need then i will send it to you seth.. give me a little while my friend.

my signature keeps being erased by a mod So this is my new signature.
lazerus
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Posted: 30th Sep 2010 00:11 Edited at: 30th Sep 2010 00:13
Quote: "Daniel wright 2311, can we see the proper UV map, the one you did yourself before you destroyed the one supplied with the model?"


Quote: "no its not the same, its the same but changed from me, if this is the one you need then i will send it to you seth.. give me a little while my friend. "


Im not following you trian of thought here...

For what purpose did you even post up that map? We wanted at least some proof that you had already mapped the model, but you post up a completly different map from a completly different model. The map you posted is obviously of someones human base. So heres what im thinking, you used the base model and modified the mesh, thus screwing the uv's.

Im not sure why you even need time to be honest, its a simple 5 min job to render a uv.

Just before you claim it as your base model, The uv you posted is in quads. You use milkshape, verified from you past threads. Milkshape works in triangles and renders in blue. This is not very convincing.

An as ive always say, prove me wrong and ill gladly go down on my knees and humbly apoligise but till then ill be as skeptical as needs be.

So please do post up the uv and texture side be side please.

Deathead
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Posted: 30th Sep 2010 01:06
Quote: "I do know how to map, its become one of the easiest things, if you dont know how then why ask about it. If you did know how then you would not care, that is the challenge here guys, come on, how hard is it really to remap a modle? not verry, every one here does it all the time, but if I must make a regular map for you guys, shure I will and I am sorry for the rant.just a little excited as I get to talk to my daughter who is 13 and have not seen her in about 6 years so my nerves are a little shakey."

Ok, fair enough about your daughter must be awkward, but... Where did it say on your first post that the remapping is part of the challenge... To quote..
Quote: "1.texture this modle as a scifi soilder
2.all the textures must be free with a free licence.
3.do not claim as yours"

So where does it say...
Quote: "1.remap this model
2.texture this.. etc. etc."

If it is part of the challenge mention it in the first post, but of-course you could just be using the whole "challenge" idea as a way to cover up the bad uv mapping. This is why I'm as sceptical as Lazerus. It does seem awfully funny how someone mentions a bad uv and you just going "OH! It is part of the challenge.*wink**wink**nudge**nudge*" Again if your prove me wrong and I'll apologize but it does seem awfully odd.


Master Man Of Justice
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Posted: 30th Sep 2010 01:20
Lazerus get off of your second account

lazerus
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Posted: 30th Sep 2010 01:30 Edited at: 30th Sep 2010 01:30
I dont have enough subtlety and style as deathhead, so he may take offense to that.

Daniel wright 2311
User Banned
Posted: 30th Sep 2010 01:56
@lazerus

look, you can spam my competition all you want but nothing will bring me down this week.I do not need to give proff for my competition and trully dont care if you think Its already textured or not or in game or not or if this is just some stupid ploy to get my modle textured. its prety lame to me that you would even care any how, realy.And honestly can trully care less what you think of the modle at that.I did not post it for cridic or for jugment or for anything other then a small competition for fun. If you try to accuse me of anything one more time, I will do something about it.

One more thing, did I or did I not ask you not to post in any of my threads ever again? well then grow up and leave my threads alone.thanks

my signature keeps being erased by a mod So this is my new signature.
Daniel wright 2311
User Banned
Posted: 30th Sep 2010 01:56 Edited at: 30th Sep 2010 02:07
Quote: "I dont have enough subtlety and style as deathhead, so he may take offense to that"


You got that right

@Deathead

Trust me Its not a ploy to get this textured,lol, but I will say this, and I will post this in the first post, No one upload the textures or uv maps here or dont send it to me, all you need to be juged is to post 2 screen shots of your work when finished, one from the front and one from the back.if you want to post more this is fine to.

edit, also It makes no sense to put up a compitision then add a prize for people to win just as some little stupid ploy to get one modle textured.Im giving away my new animations pack as a prize, this is worth ten bucks alone with another prize i'll introduce soon. So why would I add prizes to it just for one simple texture job,lol, I am insulted

my signature keeps being erased by a mod So this is my new signature.
Master Man Of Justice
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Posted: 30th Sep 2010 03:22
Quote: "I dont have enough subtlety and style as deathhead, so he may take offense to that"

Quote: "You got that right"


No offense meant???

Lol people need to lighten up around here :S

Camouflage Studios
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Posted: 30th Sep 2010 03:47
jesus you people just do the damn comp and accept the rules!! this isnt about daniels skill its about YOURS

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Master Man Of Justice
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Posted: 30th Sep 2010 04:33
hahahah ^^ nice

JLMoondog
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Posted: 30th Sep 2010 06:30 Edited at: 30th Sep 2010 06:41
I thought I was Laz's second account? I'm sad now.

Though seriously it seems your trying to cover your tracks by changing the subject and attacking the people who are skeptical.

It's also fact that you've been known to claim work for your own, if not directly but indirectly. It's fact you can't take criticism, you put down anyone who doesn't praise you and you tend to self destruct in your threads.

I'm sorry to be blunt, but honestly if you look at this thread from our perspective it is very fishy.

That's all I have to say, thank you for your time and I have nothing more to say.


"...space is where I'll fight and where I'll die."
Quik
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Posted: 30th Sep 2010 08:06
really i really got to second laz, to the fullest here, we asked for the oriignal uvmap just to see if it had been done or not, and we get a... completly other?
and since you are using MS3D (Which i have plenty of experience with) may i ask what software you are using to UVmap?
and if you are using MS3D then i doubt thats your uvmap you posted, since it should be triangulated


and yes, if it is part of the competition, shouldnt it be IN THE RULES SECTION?
or something like that. Really, next time making a compo, think it through.
if the compo is about texturing a model, AND uvmapping it well for gods sake SAY THAT IMMEDIATLY so it doesnt come like a chock to us!


[Q]uik, Quiker than most
Daniel wright 2311
User Banned
Posted: 30th Sep 2010 08:14
Josh Mooney

ok, your right I guess,I guess I dont know how to texture then right?

mine, all original, you will never find thease any where becouse there all mine. enjoy, I quit thease fourms from the abouse and the constent constent frustration I have gotten from the abouve people. all I wanted to do is have some fun here, but no, I cant, Im no Allowed.If you think Im ever buying anything from the game creators agian your wrong there to. there are other more polite places I can spend my time.I gave the game creators one last chance and Im done, here are my textured modles to shut you all up.









http://i293.photobucket.com/albums/mm61/bob2311/1-106.jpg







thease are just some, there are many many more, But yea,this is wat beyond critic, this Is a true insult to me.

If anyone wants my animation pack just email Ill send it to you just becouse I do care. Ill send a link to you for free, Im done Im out, good buy

my signature keeps being erased by a mod So this is my new signature.
Seth Black
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Posted: 30th Sep 2010 09:06
...please check your emailbox, Daniel wright 2311.

Van B
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Posted: 30th Sep 2010 12:29
Too many materials, too many Oblivion faces, not enough actual texturing. My least favorite is the future guy with the blue discs on his chest. To me, there is no consistency, the materials don't make sense, and it just looks like you've tried and failed to make it look like GoW.

Don't just throw a texture onto the model, consider the edges, and decide what you want it to look like before throwing textures at it. Professionals would use base textures, like brushed metal, or fabric, then shade it to suit the model, but they start with a flat, uniform texture then add to it. Often, less detail looks much better, chest plates for instance on armour - they don't need blue lights, mesh, corrugated metal, and then they don't cover the whole chest. A plain, flat metal texture with a few dinks and scratches would look much better, much more believable. Without trying to offend you, I think you make it up as you go along, and that's a bad idea no matter what your skillset is. If you have a printer, print out a white render of your model then draw the detail on, plan it out, then stick to your concept drawing as much as you can. Any attempt to copy GoW will end up in work that looks like a copy of GoW - get your inspiration from a more tangible and realistic source. Look at Robocop's armour for instance, or the original Halo. Even Halo Reach is 'reaching' with the armour on the Spartans, extra shoulder pad where it would make no difference, that sort of thing - it makes no sense to add bits to make it look cool, because the coolest armour tends to be the simplest. Really, keep it simple, dents and scratches on tarnished metal - lots of darken and lighten work, lots of layers so you can make it subtle.

You are not above critisism, nobody is, if you post work here then it's fair game to critisize what is wrong with it. If you can't handle that, then your better off not posting work. If you ask me, your in a rut, you need to take a little break from the forums and work on something that'll give us critic's an impression of what you can do - the only thing that is guaranteed to impress here, is originality.

Health, Ammo, and bacon and eggs!
Master Man Of Justice
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Posted: 30th Sep 2010 18:37
Just to add to Van B's post.

I think in addition to not just using materials, you should learn to UV map properly without stretching, because i can see you used the same material on alot of parts and they are all different sizes.

I.E.(Black guy with blue discs) His shoulder pads are the same material as his upper chest, but the material is stretched 2-3x bigger.

The only one i like at all is the guy with the knife but there is still some problems.

there is plenty of stuff on the web to help you out.
We arent trying to bring you down in flames here, we are just trying to get what you are REALLY doing so we can help you.

Deathead
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Posted: 30th Sep 2010 18:44
Quote: "Quote: "I dont have enough subtlety and style as deathhead, so he may take offense to that"

You got that right"

Got what right? What I have subtlety and style? Well Dan you're quite the charmer.jk

Anyway yeah, VanB got it spot on, so I won't add any criticism on the models above since I've likely had some criticism somewhere about them. And to end by quoting Master Man of Justice...
Quote: "We arent trying to bring you down in flames here, we are just trying to get what you are REALLY doing so we can help you."



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