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Code Snippets / FPS Missile Launcher Smoke Effect

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Message
Hamish McHaggis
21
Years of Service
User Offline
Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 30th Sep 2003 22:29
What the title says . WASD, mouse to control player, LMB to shoot, frames per sec in the corner.



Brains are for idiots.

Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
Mussi
21
Years of Service
User Offline
Joined: 27th Jan 2003
Location: Netherlands
Posted: 1st Oct 2003 00:03
looks really cool, but when you shoot the rocket and when the rocket is still very close to you it looks like mist or something until you see the rocket from a distance, then it looks really great

Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb ddr sdram
granada
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 1st Oct 2003 00:25
i like
i notice thers a missile on its way a soon as it
the program starts
saved for later use

`See if shell is lower than the ground and stop it if it is
if smoke(smokeCount).position.Y<=get ground height(1,object position x(1),object position z(1))
fire=0
fireDist=0
hide object 1
endif
(endif)
had to edit out last endif

dave

just trying to learn

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