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FPSC Classic Product Chat / Bond1 weapons problem with 1.17 and 1.18

Author
Message
Sandante
17
Years of Service
User Offline
Joined: 9th Sep 2008
Location: Dark World
Posted: 26th Sep 2010 23:05
I have problems with some fantasy weapons.

common sword
battle axe
morning star
warhammer

this happens only with update 1.17 and 1,18. when i went back to 1.16. it works great. so everything is on the right place.( i checked it)

the problem is when in equip the weapon in game it get stuck and closes FPSC. i think its a bug. but before i report it as a bug. i want to ask you guys if you also having problems with these weapons.

Bootlicker
17
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 26th Sep 2010 23:07
I have problems with all weapons in V1.17/V1.18 when I use Project Blue. So at the the moment I use good ol' trusty 1.16


bond1
20
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 27th Sep 2010 02:48 Edited at: 27th Sep 2010 02:49
All models from the store are verified by TGC that they are working and suitable for sale.

So if they work in 1.16, but not in later versions, then it must be a bug with FPSC. So I would report it directly to TGC or report the bug in the migration thread.

----------------------------------------
"bond1 - You see this name, you think dirty."
Sandante
17
Years of Service
User Offline
Joined: 9th Sep 2008
Location: Dark World
Posted: 27th Sep 2010 03:18
Thank you for clearing this up Bond1. i already suspect it was the update.

BlackFox
FPSC Master
18
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 27th Sep 2010 04:21
Update works fine. Weapons work fine. Check your system/setup.

- BlackFox

RPG Mod- Create a world full of adventure
Sandante
17
Years of Service
User Offline
Joined: 9th Sep 2008
Location: Dark World
Posted: 27th Sep 2010 15:00
Quote: "Update works fine. Weapons work fine. Check your system/setup"


thats strange. if the weapons work with 1.16. why not with 1.17??
I made a clean install blackfox and i believe you if you say it works without problems. but this only confuse me more.

i made a clean install on windows7 32 and XP. I use the same settings on 1.16 and 1.17. i have testing these for 5 days now,
but i cant find any solution.

this is very frustrating. no weapons = no game.

bond1
20
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 27th Sep 2010 17:14
Well I just tried it here on my end, and everything is fine for me as well in 1.17.

Maybe try and redownload it from the store? Perhaps you're somehow missing a file.

----------------------------------------
"bond1 - You see this name, you think dirty."
Sandante
17
Years of Service
User Offline
Joined: 9th Sep 2008
Location: Dark World
Posted: 27th Sep 2010 17:42
Quote: "Maybe try and redownload it from the store? Perhaps you're somehow missing a file."


I have tried that also. i think i have bad luck so i give up. thank you all for the help, i realy appreciate it.

Bond1@

i want to use your Full screenshader. but because 1.17 is causing problems, i was thinking PB mod 1.7 supports fullscreenshader. is that also compatible with yours? if this is the case then my problem is solved. (i can go back to 1.16 using PB mod)

seth zer0
20
Years of Service
User Offline
Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 27th Sep 2010 23:06 Edited at: 27th Sep 2010 23:09
Yes and no. It works but it give this dual image thing.

@SanXL
Quote: "i want to use your Full screenshader."


You are talking about Bond1's filmgrain full screen shader in project blue right.

Sandante
17
Years of Service
User Offline
Joined: 9th Sep 2008
Location: Dark World
Posted: 27th Sep 2010 23:12
Quote: "You are talking about Bond1's filmgrain full screen shader in project blue right."


yes. if this is possible then my problem is solved.

seth zer0
20
Years of Service
User Offline
Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 27th Sep 2010 23:14
Quote: "Yes and no. It works but it give this dual image thing."

So it does work but not like it does with 1.17 or 1.18.
maybe bond1 might be nice and see if he can tell us how to fix it..

Sandante
17
Years of Service
User Offline
Joined: 9th Sep 2008
Location: Dark World
Posted: 27th Sep 2010 23:16
Thank you seth zero. i gonna give it a try.

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