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FPS Creator X10 / Is FPS Creator X10 Compatible With Lightwave Files?

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Fyfer08
14
Years of Service
User Offline
Joined: 29th Jun 2009
Location: Scotland
Posted: 27th Sep 2010 13:42
I was wandering if they are compatible.

Ally
budokaiman
FPSC Tool Maker
14
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 27th Sep 2010 21:53
All models for FPSC (X9 or X10) must be in a DirectX (.x) format. Most modeling programs allow for .x format export. If you can't export it directly, I'm sure that you can find a format converter.

Putting the fear back into sliced bread since 4th May 2010
CGPlanet
17
Years of Service
User Offline
Joined: 11th Aug 2006
Location: Colorado
Posted: 1st Oct 2010 07:03
See below for links to help you export Lightwave 3D Models to .x. Note it will only work in the 32 bit Modeler version of Lightwave 3D. You will need an additional program like FPSC Toolbox or Entity workshop to bring it into FPS Creator x9 and x10. It is cumbersome but will work. Let me know if you find a way to export all image maps and be able to compile them in FPSC Toolbox or Entity Workshop or some other program.

Here is the link to download DStorms .x plugin.

http://www.dstorm.co.jp/dsproducts/lw9/FreePlugins/Object_IO/DirectX_Export.html

Here is a link how to get bones exported too.

http://www.3impact.com/3Impact_Engine/hulk7123/lwtips.htm

CGPlanet.net
Source for Game Content
FX - Texture - Animation - Video

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