Hi guys i have that wierd idea, first of all i know that shaders won't ever work on sprites in 2D envoirment(even knowing that sprites are just some sort of special plains because of calling them activates 3d envoirment in the game and backdrop is automaticly enabled) but, i wonder:
If it's possible to pass all 2D envoirment on screen with get image or some other method to a plain which can be affected by a shader?Something like drawing the actuall game in 2D and making all of it's mechanics in 2D but passing actual playing trought geting image of screen to another camera which can apply shader and pass back rendered result.Actually the final result is gonna be the important one because it's gonna be what the player must see and somehow actual 2d stays hidden.I'm not sure if i express myself very good.
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