I'm working on my RTS's fog of war effect, and came up with the idea of using blend mapping instead of cloning the terrain and putting the fog of war texture into it while turning on negative ghosting, because it was just insanely not efficient AND i struggled much to get the effect properly, and however i finally succeded in that, i'm afraid it won't look good on some machines. (flickering / random lines may come up etc...)
So now i'm using blend mapping to get the alpha fog of war effect onto the ground, which is, for speed reasons, is divided into a 10x10 grid, so only the ones onscreen are shown / included, and have frequently updated textures. The Fog texture is updated through Memblocks, which i found to be faster AND MUCH MORE FLUID to turn into image by doing it many times at small resolutions other than doing it delayed at one big resolution. This dividing up was also necessary for future plan of LOD.
First i had the problem of the terrain texture itself producing not seamless effects, but i used this line: "
set object texture object_number,3,0" and the problem was solved.
But now came the blended second texture. And nope, it god knows why, doesn't obey the object's texture adjustments. This wouldn't be a reason to hit the screen with my head several times if there was some command to set the new texture's properties...
So now the fog of war layer has the ugly texture repetition problems at the edges. Especially ugly, since the Fog is at a much less resolution. (again speed issues.. and not needed any higher really, especially as soon as i manage to do some fast real time blurring on it...)
SO, THE MAIN QUESTION, sorry you had to read all that... maybe you were lucky and didn't:
How can i make 'set object texture' kinda adjustments to the blended-on texture?
(sorry, but i'm a very old DBP version user due to still being unable to get the latest to compile on my machine for some reason, which reason could be the most pathetic in history since nothing is different with my machine, like with the two other PCs i tried, where DBPro 7.5 runs with no errors... SO, Please if this issue is not: a problem, bug, challenge, whatever in future - should i say current... - versions, just let me know i will be able to fix this easily when i FINALLY get to 7.5

... just to let you know that i don't want you to remember how the command list of v5.9 was

)