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3 Dimensional Chat / Sci-fi revolver, WIP

Author
Message
Toasty Fresh
19
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 10th Oct 2010 12:45
WHOA! I haven't done any 3D in yonks. I still stink at this next-gen rubbish, but I think I'm getting a little better

Here's a revolver-ish gun I've been working on for lulz. I've done the barrel and chambers upside-down like one of those Mateba revolvers because I think it looks cool.



Crits are good. And nowadays I'm trying to change my ways and listen to people's crits instead of brushing them off and making excuses
Dark Evenger
16
Years of Service
User Offline
Joined: 27th Apr 2010
Location:
Posted: 10th Oct 2010 13:33
nice gun love it
prasoc
17
Years of Service
User Offline
Joined: 8th Oct 2008
Location:
Posted: 10th Oct 2010 14:56
Looks like one of the revolvers from Firefly ^_^

Camouflage Studios
16
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 10th Oct 2010 17:22
woah Toasty arts!!!! you havent posted in awhile bro, looks great, but presentation wise I'd give it this material http://www.polycount.com/forum/showthread.php?t=69829&highlight=shiny+dark+material with a blue-ish BG with a cool colored mental ray spot and a warm colored mental ray spot makes your model look really cool

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Master Man Of Justice
18
Years of Service
User Offline
Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 10th Oct 2010 19:09
damn that looks good.

CocaCola
16
Years of Service
User Offline
Joined: 23rd Mar 2010
Location: CocaCola.x CocaCola.y CocaCola.z
Posted: 10th Oct 2010 20:18
Nice, maybe a little more detail ahead of the ammo place (the thing that spins)?

I want coke, not Pepsi!
Eminent
15
Years of Service
User Offline
Joined: 15th Jul 2010
Location:
Posted: 10th Oct 2010 22:46
Amount of polys? Looks great for an FPS.


Camouflage Studios
16
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 10th Oct 2010 23:02
this is a high poly model, so I'm guessing in the hundred thousands or higher?

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Indicium
18
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 10th Oct 2010 23:54
Wow, amazing model man, get it textured :p

Asteric
18
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 12th Oct 2010 19:44
Nice man, just work on smaller details, so you have something to look at.

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