Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Size of .x - Objects

Author
Message
KnTg
16
Years of Service
User Offline
Joined: 18th Jan 2010
Location:
Posted: 10th Oct 2010 20:04
I've got a question - i've made a tree in Tree Magic and saved it as a .x-object. Now I wanted to load it, but it's to small. What can I do, that the tree is bigger when I start the program?

sorry for my bad Englisch :p
Image All
20
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 10th Oct 2010 21:58
scale object obj,x,y,z


Remember those old guys? They made epic renders, I think one of them was called DaVinci, and all they used was MS Paint. Sometimes it's just skill....
TheComet
18
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 10th Oct 2010 22:38
Scaling it in DBP, or preferably scaling it in tree magic would solve your problem I'm not familiar with tree magic, but isn't there a grid to show how big the object is?

TheComet

KnTg
16
Years of Service
User Offline
Joined: 18th Jan 2010
Location:
Posted: 11th Oct 2010 18:47
the scaling doesn't work... the program works, but nothing happened with the object... with scale object the object isn't bigger...

sorry for my bad Englisch :p
KnTg
16
Years of Service
User Offline
Joined: 18th Jan 2010
Location:
Posted: 11th Oct 2010 19:34
ok, now it's working! THANKS!

sorry for my bad Englisch :p
Mobiius
Valued Member
23
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 11th Oct 2010 19:42
Got any example code?

My signature is NOT a moderator plaything! Stop changing it!

Login to post a reply

Server time is: 2026-07-22 03:51:07
Your offset time is: 2026-07-22 03:51:07