Hello,
First time user.
Right out of the gate I've been working on configuring DGDK with VC++ 2010 and DXSDK_Jun10. Reading up on as much as I can find on the subject here in the forums. I was hoping someone could confirm if the steps I've taken look correct or if I'm leaving something out.
Started with...
1) Visual C++ 2010 Express already installed
Been running my own projects.
2) Installed DXSDK_Jun10.exe
I don't have the Aug09 version installed, is that a must?
From N3wton's video looked like it was.
3) Installed DGDK from "Dark GDK - 161107.exe"
This was the part I was confused on but I just ignored all the messages about VC++ 2008 and DxAug09.
From N3twon's thread here I've pulled down
DGDK_2010_(DX_June_2010)_02-11-2010.zip
Copied the lib contents to:
C:\Program Files\The Game Creators\Dark GDK\Lib
Copied the include contents to:
C:\Program Files\The Game Creators\Dark GDK\Include
Also from this thread pulled down
DGDK_2010_(DX_June_2010)_Wizard.zip
Followed the readme for the Wizard and I was then able to run VC++ and create new Project from the new DGDK 2010 (DX June 2010) Wizard.
Woot!
Now to compile the Hello World program in Debug.
First added include dirs...
C:\Program Files\The Game Creators\Dark GDK\Include
C:\Program Files\Microsoft DirectX SDK %28June 2010%29\Include
And lib dir
C:\Program Files\The Game Creators\Dark GDK\Lib\VS2010Debug-DX2010
C:\Program Files\Microsoft DirectX SDK %28June 2010%29\Lib\x86
Build is failing with...
1>------ Build started: Project: DGDK 2010 (DX June 2010) Wizard1, Configuration: Debug Win32 ------
1> main.cpp
1>LINK : fatal error LNK1104: cannot open file 'atlsd.lib'
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I'm still investigating, but does my configuration up to this point look ok? I'm still unsure about the older DX component requirement.
Thanks!