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Derekioh
17
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Posted: 13th Oct 2010 03:24
Sorry if the title is a little misleading, I didn't know what to type. I need to either:

1. Make a DarkBasic Pro game that doesn't require Directx update or
2. Somehow have Directx in the project WITHOUT installing Directx

I know this sounds weird, but I am entering in a contest and I have to run the game on a dvd and I CAN'T INSTALL ANYTHING. I'm not sure if the computers they will judge will have an update of Directx or not. If someone could help, that would be great.

Benjamin
23
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Location: France
Posted: 13th Oct 2010 06:42
It's not possible. All you can possibly do is use an older version of DBPro which will only require an earlier version of DirectX.
luskos
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Posted: 13th Oct 2010 07:01
Can you show us the contest rules?There should be described in details what is allowed and what is restricted.I highly doubt that DirectX could be a problem.In any case if you have doubts that judges positively havent the DirectX required to run your game you can allways ask them on what machine the game is gonna be tested.Specifications like hardware, OS and so on.

Coding is My Kung Fu!
And My Kung Fu is better than Yours!
MMM
17
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Location: NSW, Australia
Posted: 13th Oct 2010 10:19
I too would like to know which competition this is - or at least who is running it. Seems a little odd not to allow installs - even browser based games have a level of installation going on (ie; the browser itself, flash plugins, etc).


Maybe you could just 'require' preinstalled software as part of the submission? Make it part of the system specs perhaps?

Powerboard Productions - find the site yourself.
Indicium
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Posted: 13th Oct 2010 21:04
If it's a game contest, DirectX must be installed, as other than OpenGL, I don't think there is any other way to have graphics... or am i a noob lol xD

Fatal Berserker
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Posted: 13th Oct 2010 21:18
Quote: "If it's a game contest, DirectX must be installed, as other than OpenGL, I don't think there is any other way to have graphics... or am i a noob lol xD"

Heh, ofc it is possible, DX and OpenGL just do a heck load for you with the rendering.

Smoke me a kipper, ill be back for breakfast.
Derekioh
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Posted: 13th Oct 2010 22:40 Edited at: 13th Oct 2010 22:44
Ok, the competition is is by TSA and is called Electronic Game Design. The rules state:

1. Entries must be started and completed during the current school year.
2. The game MUST execute and be played directly from the DVD. Entries will be evaluated using only a PC platform. Participants will not be permitted to install ANYTHING onto the evaluator's computer.
3. The game summited for evaluation must be greater than three (3) minutes in length of play and must be interactive. Judges must be able to play the game to the fifth (5th) level.

I also have to make a notebook that's basically explains the game.

Any ideas?

Edit: oh and these rules:

4. The game must include original work of the team, but game architecture, game engines, graphics, and sounds may by used from other sources. Work that is not created by the team must have proper documentation showing copyright permissions and/or license for usage in the game.

thenerd
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Posted: 14th Oct 2010 00:39 Edited at: 14th Oct 2010 00:40
by the way, if it's relevant, go ahead and use some of the OpenFPS code...I wouldn't mind figuring out that license bit for you.

Derekioh
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Posted: 14th Oct 2010 00:42
That would be great, thanks! I apologize for not working on OpenFPS, this could get me scholarships and can be done in school which is like the only time I can code. Like I said before though, I will try to work on OpenFPS.

thenerd
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Posted: 14th Oct 2010 00:55
That's fine, I know school comes before personal projects, I haven't been able to work on it much either because between studying for school, projects, and my job I haven't had much time at all.
Now, for your project, I'm thinking up some way that you could get it to run, but so far I don't have many ideas...

Derekioh
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Posted: 14th Oct 2010 03:17
Yah, I think I'll contact them and ask if they could either install it if they haven't already, or let there be some kind of exception.

Dia
21
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Posted: 14th Oct 2010 04:54
Quote: "2. The game MUST execute and be played directly from the DVD. Entries will be evaluated using only a PC platform. Participants will not be permitted to install ANYTHING onto the evaluator's computer."



you should ask them for some specs on the pc platform they are using (i.e. directx) I mean, what would happen if they had the pc booted up using linux or something as the OS?

This is not the Sig you are looking for....
Derekioh
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Posted: 14th Oct 2010 12:34
Yah, like I said I'll contact them and ask them what their specs are. I would think since this is a video game competition that they would have an update of Directx, but I'll check

Derekioh
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Posted: 14th Oct 2010 13:22
Oh, I forgot. What directx version does DBP need again? I know it's 9, but can't remember which release

thenerd
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Posted: 14th Oct 2010 13:39
9.0c, and depending on what you are doing I'd say february 2010 would work, but if they have an earlier version, I don't think it'd be a problem.

Neotron
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Location: I am in an underworld , making a E.Army
Posted: 14th Oct 2010 21:44
hi guys

ok if i remember correctly one of the plugins(free one don't remember the name) had a dll file directx 9 with it.

the thing was that it was having an executable which had to be run on directx 9 2009 so the author included the dll with the .exe and no installation.

hope i helped.

ALLAH IS THE GREATEST
May he forgive me
Derekioh
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Posted: 15th Oct 2010 01:11 Edited at: 15th Oct 2010 01:20
@thenerd - thank you, I'll ask

@Neotron - Really, I'll look for it but thank you. It gives me more hope

EDIT: In fact, if anyone could help, that would be great (in finding this magical dll I mean)

=PRoF=
23
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Location: Milton Keynes, UK
Posted: 15th Oct 2010 13:26
I have seen a method of including the DirectX dll as a media file, and then using a hex editor change the path so that it is seen by the program when it starts.

However, IT IS AGAINST THE DX EULA to only include single DLL's from DX in any distribution; You have to include the entire DX installer or nothing at all.

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