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DarkBASIC Professional Discussion / Playing animations on bought guns?

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Fleep
15
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Joined: 1st Oct 2010
Location:
Posted: 13th Oct 2010 11:18
Hey ive been trying for quite a few days to do this, i bought a G36c off the store and i cant seem to add reload animation to it. I've seen quite a few people do this but I cant find a way of doing it myself, i tried "play object" and "loop object" and i still cant seem to find the animation to trigger
I have my gun attached as a limb to a cube on display in the right position, this is from a First person view.

Any help would be great thanks
DVader
22
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Joined: 28th Jan 2004
Location:
Posted: 13th Oct 2010 14:24
Not seen the object, but if you have used the play and loop command and it doesn't animate then it must not have any animation frames. Most Gamestore stuff I have got has an anim or 2 with it at least with characters and such, never purchased a gun up to yet though.

http://s6.bitefight.org/c.php?uid=103081
Fleep
15
Years of Service
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Joined: 1st Oct 2010
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Posted: 13th Oct 2010 16:03
Ah I see , any recommendations on what to use to create the reload animation on the gun?
Master Man Of Justice
18
Years of Service
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Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 13th Oct 2010 22:52
Milkshape, 3ds Max, Fragmotion, blender.

Blender is free.
Frag is free trial.
Milkshape is $25
3ds max is $3.5k (or free student version)

ive done animation in all except blender.
(ironic right)
i rank
Max #1
Milkshape #2
Frag#3
idk about blender but im guessing 3 or 4

Fleep
15
Years of Service
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Joined: 1st Oct 2010
Location:
Posted: 14th Oct 2010 01:49
Thanks a lot Master Man

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