For some reason this code:
Rem ***** Included Source File *****
Remstart
This file is a type definition file for the Fyreside Games Text Engine.
Remend
`NPC class
`dummy: `FINISH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
type fsg_npc
name as string
endtype
`item type
`call as fsg_item
remstart
NOTE: Item types are to be:
0: game item(invisible)
1: weapon
2: armor
3: food/drink
4: other small item
5: other med. item
6: other large item
7+: Invisible, please do not use.
remend
type fsg_item
item_type AS INTEGER
name AS STRING
desc AS STRING
bns_atk AS INTEGER
bns_def AS INTEGER
bns_energy AS INTEGER
consume AS INTEGER
endtype
`ROOM types
`ONLY USE fsg_room
type fsg_objlist
obj_1 AS fsg_item
obj_2 AS fsg_item
obj_3 AS fsg_item
obj_4 AS fsg_item
obj_5 AS fsg_item
obj_6 AS fsg_item
endtype
type fsg_npclist
npc_1 AS fsg_npc
npc_2 AS fsg_npc
npc_3 AS fsg_npc
npc_4 AS fsg_npc
npc_5 AS fsg_npc
npc_6 AS fsg_npc
endtype
type fsg_room
name AS STRING
desc AS STRING
has_special AS INTEGER
special AS STRING
move_n AS INT
move_e AS INT
move_s AS INT
move_w AS INT
move_u AS INT
move_d AS INT
objects AS fsg_objlist
npcs AS fsg_npclist
endtype
Errors with the error "Declaration is not valid at line 66". Line 66 is "move_s AS INT". Can anyone come up with an explanation?