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FPSC Classic Product Chat / Funny shader Mess up

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NinjaKiller
15
Years of Service
User Offline
Joined: 12th Aug 2010
Location: Nearby
Posted: 17th Oct 2010 21:35
Hey guys, check out what happened when I put a fullscreen shader onto the shroudling!

-Ninjakiller
Gencheff
16
Years of Service
User Offline
Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 17th Oct 2010 21:37
Wait you put a fullscreen shader on a character?!

Or you just used a fullscreen shader instead of bloom and dof and this happened?

NinjaKiller
15
Years of Service
User Offline
Joined: 12th Aug 2010
Location: Nearby
Posted: 17th Oct 2010 21:39
Onto a character. I wanted to see what happened.

-Ninjakiller
Gencheff
16
Years of Service
User Offline
Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 17th Oct 2010 21:40
Well now you know...fullscreen shaders are NOT meant for entities,period!

NinjaKiller
15
Years of Service
User Offline
Joined: 12th Aug 2010
Location: Nearby
Posted: 17th Oct 2010 21:41
I wasn't expecting it to work. Now I know for SURE that it won't work.

-Ninjakiller
Cyborg ART
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 17th Oct 2010 22:32
I would say it worked, but not the way you may want it to work.
It has rendered the entitys texturemap to the screen, the same way as bloom, DoF etc works (kind off )

But i dont think there are any use for it

Hador
User Banned
Posted: 18th Oct 2010 13:48
Quote: "But i dont think there are any use for it "

Its a way to make a hud if you're a noob or lazy.

I need a new sig.

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