Quote: "Hmmm, I am not sure if it could be done by changing the loading screen script or not... might want to look into that route."
We looked at that route as well and it was not easy to configure. The closest way we got was having the "Press Enter to continue" come up just before the load actually started. We tried a few variations in the loadingpage script, but that did not help. It seems that during the load, it was ignoring any code we placed. Then we tried the next method.
We placed a trigger right where the player start point is in the level. When the game loads, the player spawns and the trigger runs the script. The script contains the text "Game loaded. Continue? Y/N", and the corresponding scan code keys for Y and N will either continue the game (Y) or quit the game (N). This was the simplest and easiest method for something the poster is asking from our perspective.
- BlackFox

RPG Mod- Create a world full of adventure