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FPSC Classic Product Chat / How to make a character disappear?

Author
Message
Wise Wowk
15
Years of Service
User Offline
Joined: 22nd Aug 2010
Location: Fpsc Editor
Posted: 22nd Oct 2010 22:52
Hey guys,
I'm working on a horror game,
What I have is this big dark hallway with flickering
lights on the end, And I have a character on the
other end of the hallway in which I turned "Spawn at start"
off. So then I put a trigger zone which the player steps
in and the characters spawns and walks by the hallway,

Then I want it so when I put another trigger zone near the end of the hallway, the character will dissapear.

How do I do this.

To Make A Long Story Short
I want to be able to make a trigger zone that will
make a character/entity dissapear.
Gamerfreak331
16
Years of Service
User Offline
Joined: 12th Sep 2009
Location:
Posted: 29th Oct 2010 12:48
Who walks in the trigger zone, you or the character?

F33r my cheats, lol - a famous statement made by master chief.
mickeyb
20
Years of Service
User Offline
Joined: 1st Jan 2006
Location:
Posted: 2nd Nov 2010 08:22 Edited at: 2nd Nov 2010 08:24
There is a tutorial in the ocfpscguide
Which you will find in your FPSC Dir
under docs.
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 2nd Nov 2010 23:41
If your character is using waypoints, then when the he reaches the end (there is a waypoint condition that checks for this) then make the character fade out slowly using alpha actions until it reaches 0. At that time if you are not going to use the character again destroy him.

I reject your reality and substitute my own!

Add more adventure to your game -- use RPG Mod

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