Quote: "Does someone has something like I am searching?"
Perhaps you could explain more carefully what you want?
Your first post seemed to be confusing two different things. In one sentence you say:
Quote: "I'm in need of a real-time blur shader, one with adjustable strenght, so i can set the amount of blur for any object!"
and in another:
Quote: "It just needs to use my base image (with alpha mask) and blur it, based on the value it is given."
Which is it you wish to blur? An object or a texture, or perhaps the screen (which would need a full-screen blur shader)?