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FPSC Classic Models and Media / illumination issues

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Mazz426
18
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 30th Oct 2010 17:01
hello again,
im having yet more illumination issues, i posted this on hear before but no one helped me so im gonna try my luck again, been working on my next pack so some help would speed progress up, thank in advance

here's an image of how the model looks.


first with the illuminationent.fx and the second with no shaders, i have coppied the light 5's fpe practically to the letter in an attempt to create the same result, hwen the shader is applied it seems to reduce the quality of my texture drastically, i've applied the same texturebank layouts as them, producing a pure black .bmp file that has the same name as each aspect of the model e.g. _D, _D2, _I etc, my UV's work fine, any ideas?

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