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DarkBASIC Professional Discussion / Lighting shaders not working with stereoscopic cameras

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pdq
20
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Joined: 20th Jul 2006
Location:
Posted: 31st Oct 2010 01:19
I am having a difficult time getting stereoscopic cameras to work with my lighting shaders. The scene is fully lit. It seems somehow the stereoscopic rendering is performed before shader effects kick in. Any ideas?

thanks,
pdq
pdq
20
Years of Service
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Joined: 20th Jul 2006
Location:
Posted: 2nd Nov 2010 23:07
Any ideas?
thenerd
17
Years of Service
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Joined: 9th Mar 2009
Location: Boston, USA
Posted: 2nd Nov 2010 23:35
Patience, try not to double post. We need code and media in order to help you more, that's not enough of an explanation...

Green Gandalf
VIP Member
21
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 2nd Nov 2010 23:46
Quote: "We need code and media in order to help you more"


Yes. Preferably simple and short code and media.
pdq
20
Years of Service
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Joined: 20th Jul 2006
Location:
Posted: 3rd Nov 2010 02:34
You guys are right. Just got frustrated with the code. I think I'm having success in another, simpler program. I'll get back to you if I need more help.

Thanks.

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